SanAndreasUnity/Assets/Scripts/Behaviours/Ped
2021-12-19 20:22:39 +01:00
..
States introduce ICrouchState 2021-12-19 20:22:39 +01:00
DeadBody.cs refactor: add FocusPointManager 2021-09-08 16:26:11 +02:00
DeadBody.cs.meta change SEO 2021-03-05 21:32:49 +01:00
Ped.cs cache aim states for ped 2021-12-18 15:56:48 +01:00
Ped.cs.meta change SEO of scripts which had it configured in code 2020-05-31 19:09:49 +02:00
Ped_Damage.cs assign LastTimeWhenDamaged on clients 2021-11-20 19:08:02 +01:00
Ped_Damage.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Ped_Networking.cs extract StateContainer class 2021-09-19 23:29:51 +02:00
Ped_Networking.cs.meta Working on ped networking 2020-05-31 19:09:37 +02:00
Ped_Spawning.cs change namespace 2021-09-19 20:09:11 +02:00
Ped_Spawning.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Ped_Vehicle.cs when entering/exiting car, don't call API which moves ped in/out of vehicle, but instead send input to ped 2021-09-12 04:08:19 +02:00
Ped_Vehicle.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
PlayerController.cs small optimization for finding closest vehicle/seat 2020-05-31 19:09:57 +02:00
PlayerController.cs.meta change SEO of scripts which had it configured in code 2020-05-31 19:09:49 +02:00
States.meta Initial commit 2020-05-31 19:07:22 +02:00