SanAndreasUnity/Assets
2020-05-31 19:09:53 +02:00
..
Materials improve enex look ; enex can be animated 2020-05-31 19:09:50 +02:00
MirrorLite@ee34eb4807 update submodule 2020-05-31 19:09:51 +02:00
Plugins delete audio library 2020-05-31 19:09:49 +02:00
Prefabs adjust camera focus position and camera distance 2020-05-31 19:09:53 +02:00
Resources correct the path in config file 2020-05-31 19:09:49 +02:00
Scenes Increase ground size 2020-05-31 19:09:42 +02:00
Scripts extract GetFirePosition() and GetFireDirection() into IAimState interface/classes - states now control fire position and direction ; drive-by aiming now works for AWA weapons (they no longer aim up in the sky) ; 2020-05-31 19:09:53 +02:00
Shaders Initial commit 2020-05-31 19:07:22 +02:00
Standard Assets change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Textures Initial commit 2020-05-31 19:07:22 +02:00
Materials.meta Initial commit 2020-05-31 19:07:22 +02:00
MirrorLite.meta Opened Unity 2020-05-31 19:09:37 +02:00
Plugins.meta Initial commit 2020-05-31 19:07:22 +02:00
Prefabs.meta Initial commit 2020-05-31 19:07:22 +02:00
Resources.meta Initial commit 2020-05-31 19:07:22 +02:00
Scenes.meta Initial commit 2020-05-31 19:07:22 +02:00
Scripts.meta Initial commit 2020-05-31 19:07:22 +02:00
Shaders.meta Initial commit 2020-05-31 19:07:22 +02:00
Standard Assets.meta Initial commit 2020-05-31 19:07:22 +02:00
Textures.meta Initial commit 2020-05-31 19:07:22 +02:00