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AndroidBuilder.cs
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add script for building for Android from command line
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2021-03-05 23:19:26 +01:00 |
AndroidBuilder.cs.meta
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add script for building for Android from command line
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2021-03-05 23:19:26 +01:00 |
AssetExporter.cs
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load assets at the same time while exporting them
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2022-01-23 22:46:07 +01:00 |
AssetExporter.cs.meta
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add AssetExporter
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2022-01-16 03:52:59 +01:00 |
EditorCore.cs
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...
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2022-01-22 20:23:44 +01:00 |
EditorCore.cs.meta
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implement editor window: NavMeshGenerator
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2022-01-08 18:28:19 +01:00 |
EditorLoader.cs
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...
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2022-01-22 02:04:13 +01:00 |
EditorLoader.cs.meta
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add EditorLoader which can start loading game data and display loading progress
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2022-01-21 00:19:09 +01:00 |
EditorUtils.cs
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
EditorUtils.cs.meta
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create inspector for LightSource
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2021-04-18 00:08:49 +02:00 |
EditorWindowBase.cs
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adapt to CoroutineManager
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2022-01-21 00:17:06 +01:00 |
EditorWindowBase.cs.meta
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introduce EditorWindowBase
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2022-01-16 00:42:24 +01:00 |
FrameInspector.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
FrameInspector.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
InfiniteDrawDistance.cs
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add menu tool which can enable infinite draw distance
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2022-01-12 03:25:17 +01:00 |
InfiniteDrawDistance.cs.meta
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add menu tool which can enable infinite draw distance
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2022-01-12 03:25:17 +01:00 |
LightSourceInspector.cs
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
LightSourceInspector.cs.meta
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create inspector for LightSource
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2021-04-18 00:08:49 +02:00 |
NavMeshGenerator.cs
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adapt to CoroutineManager
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2022-01-21 00:17:06 +01:00 |
NavMeshGenerator.cs.meta
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implement editor window: NavMeshGenerator
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2022-01-08 18:28:19 +01:00 |
PedAIInspector.cs
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rename
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2021-09-26 20:30:33 +02:00 |
PedAIInspector.cs.meta
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add inspector for PedAI
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2021-09-11 05:29:29 +02:00 |
StaticGeometryInspector.cs
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
StaticGeometryInspector.cs.meta
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |