SanAndreasUnity/Assets/Scripts/Behaviours/Weapons/MP5.cs
2020-05-31 19:07:22 +02:00

18 lines
266 B
C#

using UnityEngine;
using SanAndreasUnity.Importing.Animation;
namespace SanAndreasUnity.Behaviours.Weapons
{
public class MP5 : Weapon
{
public override AnimId AimAnim {
get {
return new AnimId (AnimGroup.Uzi, AnimIndex.UZI_fire);
}
}
}
}