mirror of
https://github.com/GTA-ASM/SanAndreasUnity
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0445f29dfd
* Updated SyncDictionary usage in SyncedBag.cs - Removed the extra class that is no longer needed for SyncDictionary's - Removed OP codes (OP_DIRTY) switch case that no longer exists (superseded by OP_SET) Signed-off-by: Lukas Olson <lukasolson@greyblockgames.com> * Updated method names Signed-off-by: Lukas Olson <lukasolson@greyblockgames.com> * Updated more string sync dictionaries Ped_Networking.cs VehicleController.cs Player.cs SyncedServerData.cs Signed-off-by: Lukas Olson <lukasolson@greyblockgames.com> * Updated NetworkTime fields in NetStats.cs Signed-off-by: Lukas Olson <lukasolson@greyblockgames.com> * Updated syncData types Signed-off-by: Lukas Olson <lukasolson@greyblockgames.com> * Implemented conditional compilation to replace old isHeadless Signed-off-by: Lukas Olson <lukasolson@greyblockgames.com> * Updated hooks * A few more syncDictionary upgrades * Moved away from obsolete NetworkIdentity.spawned * Updated SetDirtyBit to SetSyncVarDirtyBit in DeadBody.cs * Updated ScriptingDefineSymbols for Mirror * Updated JoinGameWindow.cs * Use latest MirrorLite commit for submodule * Use latest MirrorLite commit for submodule * Reverted EditorSettings.asset to commit |
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AudioManager.asset | ||
ClusterInputManager.asset | ||
DynamicsManager.asset | ||
EditorBuildSettings.asset | ||
EditorSettings.asset | ||
GraphicsSettings.asset | ||
InputManager.asset | ||
NavMeshAreas.asset | ||
NetworkManager.asset | ||
PackageManagerSettings.asset | ||
Physics2DSettings.asset | ||
PresetManager.asset | ||
ProjectSettings.asset | ||
ProjectVersion.txt | ||
QualitySettings.asset | ||
TagManager.asset | ||
TimeManager.asset | ||
UnityConnectSettings.asset | ||
VersionControlSettings.asset | ||
VFXManager.asset |