mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-30 07:50:22 +00:00
231 lines
8.8 KiB
C#
231 lines
8.8 KiB
C#
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using SanAndreasUnity.Net;
|
|
using UnityEngine;
|
|
|
|
namespace SanAndreasUnity.Commands
|
|
{
|
|
public class CommandManager : MonoBehaviour
|
|
{
|
|
public static CommandManager Singleton { get; private set; }
|
|
|
|
readonly Dictionary<string, CommandInfo> m_registeredCommands = new Dictionary<string, CommandInfo>();
|
|
|
|
public IEnumerable<string> RegisteredCommands => m_registeredCommands.Keys;
|
|
|
|
public static string invalidSyntaxText => "Invalid syntax";
|
|
|
|
[SerializeField] private List<string> m_forbiddenCommands = new List<string>();
|
|
|
|
/// <summary> Forbidden commands can not be registered. </summary>
|
|
public List<string> ForbiddenCommands => m_forbiddenCommands;
|
|
|
|
[SerializeField] private bool m_registerHelpCommand = true;
|
|
|
|
private struct PlayerData
|
|
{
|
|
public float timeWhenLastExecutedCommand;
|
|
}
|
|
|
|
readonly Dictionary<Player, PlayerData> m_perPlayerData = new Dictionary<Player, PlayerData>();
|
|
|
|
public struct CommandInfo
|
|
{
|
|
public string command;
|
|
public string description;
|
|
public System.Func<ProcessCommandContext, ProcessCommandResult> commandHandler;
|
|
public bool allowToRunWithoutServerPermissions;
|
|
public bool runOnlyOnServer;
|
|
public float limitInterval;
|
|
|
|
public CommandInfo(string command, bool allowToRunWithoutServerPermissions)
|
|
: this()
|
|
{
|
|
this.command = command;
|
|
this.allowToRunWithoutServerPermissions = allowToRunWithoutServerPermissions;
|
|
}
|
|
|
|
public CommandInfo(string command, string description, bool allowToRunWithoutServerPermissions, bool runOnlyOnServer, float limitInterval)
|
|
: this()
|
|
{
|
|
this.command = command;
|
|
this.description = description;
|
|
this.allowToRunWithoutServerPermissions = allowToRunWithoutServerPermissions;
|
|
this.runOnlyOnServer = runOnlyOnServer;
|
|
this.limitInterval = limitInterval;
|
|
}
|
|
}
|
|
|
|
public class ProcessCommandResult
|
|
{
|
|
public string response;
|
|
|
|
public static ProcessCommandResult UnknownCommand => new ProcessCommandResult {response = "Unknown command"};
|
|
public static ProcessCommandResult InvalidCommand => new ProcessCommandResult {response = "Invalid command"};
|
|
public static ProcessCommandResult NoPermissions => new ProcessCommandResult {response = "You don't have permissions to run this command"};
|
|
public static ProcessCommandResult CanOnlyRunOnServer => new ProcessCommandResult {response = "This command can only run on server"};
|
|
public static ProcessCommandResult LimitInterval(float interval) => new ProcessCommandResult {response = $"This command can only be used on an interval of {interval} seconds"};
|
|
public static ProcessCommandResult Error(string errorMessage) => new ProcessCommandResult {response = errorMessage};
|
|
public static ProcessCommandResult Success => new ProcessCommandResult();
|
|
}
|
|
|
|
public class ProcessCommandContext
|
|
{
|
|
public string command;
|
|
public bool hasServerPermissions;
|
|
public Player player;
|
|
}
|
|
|
|
|
|
|
|
void Awake()
|
|
{
|
|
if (null == Singleton)
|
|
Singleton = this;
|
|
|
|
Player.onDisable += PlayerOnDisable;
|
|
|
|
if (m_registerHelpCommand)
|
|
RegisterCommand(new CommandInfo { command = "help", commandHandler = ProcessHelpCommand, allowToRunWithoutServerPermissions = true });
|
|
}
|
|
|
|
void PlayerOnDisable(Player player)
|
|
{
|
|
m_perPlayerData.Remove(player);
|
|
}
|
|
|
|
public bool RegisterCommand(CommandInfo commandInfo)
|
|
{
|
|
commandInfo.command = commandInfo.command.Trim();
|
|
|
|
if (this.ForbiddenCommands.Contains(commandInfo.command))
|
|
return false;
|
|
|
|
if (m_registeredCommands.ContainsKey(commandInfo.command))
|
|
return false;
|
|
|
|
m_registeredCommands.Add(commandInfo.command, commandInfo);
|
|
return true;
|
|
}
|
|
|
|
public bool RemoveCommand(string command)
|
|
{
|
|
return m_registeredCommands.Remove(command);
|
|
}
|
|
|
|
public static string[] SplitCommandIntoArguments(string command)
|
|
{
|
|
// TODO: add support for arguments that have spaces, i.e. those enclosed with quotes
|
|
|
|
return command.Split(new string[] {" ", "\t"}, System.StringSplitOptions.RemoveEmptyEntries);
|
|
}
|
|
|
|
public static string GetRestOfTheCommand(string command, int argumentIndex)
|
|
{
|
|
if (argumentIndex < 0)
|
|
return "";
|
|
|
|
string[] args = SplitCommandIntoArguments(command);
|
|
|
|
if (argumentIndex > args.Length - 2)
|
|
return "";
|
|
|
|
return string.Join(" ", args, argumentIndex + 1, args.Length - argumentIndex - 1);
|
|
}
|
|
|
|
public static Vector3 ParseVector3(string[] arguments, int startIndex)
|
|
{
|
|
if (startIndex + 2 >= arguments.Length)
|
|
throw new System.ArgumentException("Failed to parse Vector3: not enough arguments");
|
|
|
|
Vector3 v = Vector3.zero;
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
if (!float.TryParse(arguments[startIndex + i], out float f))
|
|
throw new System.ArgumentException("Failed to parse Vector3: invalid number");
|
|
v[i] = f;
|
|
}
|
|
|
|
return v;
|
|
}
|
|
|
|
public static Quaternion ParseQuaternion(string[] arguments, int startIndex)
|
|
{
|
|
if (startIndex + 3 >= arguments.Length)
|
|
throw new System.ArgumentException("Failed to parse Quaternion: not enough arguments");
|
|
|
|
Quaternion quaternion = Quaternion.identity;
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
if (!float.TryParse(arguments[startIndex + i], out float f))
|
|
throw new System.ArgumentException("Failed to parse Quaternion: invalid number");
|
|
quaternion[i] = f;
|
|
}
|
|
|
|
return quaternion;
|
|
}
|
|
|
|
ProcessCommandResult ProcessCommand(ProcessCommandContext context)
|
|
{
|
|
if (string.IsNullOrWhiteSpace(context.command))
|
|
return ProcessCommandResult.UnknownCommand;
|
|
|
|
string[] arguments = SplitCommandIntoArguments(context.command);
|
|
if (0 == arguments.Length)
|
|
return ProcessCommandResult.InvalidCommand;
|
|
|
|
if (!m_registeredCommands.TryGetValue(arguments[0], out CommandInfo commandInfo))
|
|
return ProcessCommandResult.UnknownCommand;
|
|
|
|
if (commandInfo.runOnlyOnServer && !NetStatus.IsServer)
|
|
return ProcessCommandResult.CanOnlyRunOnServer;
|
|
|
|
if (!context.hasServerPermissions && !commandInfo.allowToRunWithoutServerPermissions)
|
|
return ProcessCommandResult.NoPermissions;
|
|
|
|
if (context.player != null)
|
|
{
|
|
m_perPlayerData.TryGetValue(context.player, out PlayerData playerData);
|
|
|
|
if (commandInfo.limitInterval > 0 && Time.time - playerData.timeWhenLastExecutedCommand < commandInfo.limitInterval)
|
|
return ProcessCommandResult.LimitInterval(commandInfo.limitInterval);
|
|
|
|
playerData.timeWhenLastExecutedCommand = Time.time;
|
|
m_perPlayerData[context.player] = playerData;
|
|
}
|
|
|
|
return commandInfo.commandHandler(context);
|
|
}
|
|
|
|
public ProcessCommandResult ProcessCommandAsServer(string command)
|
|
{
|
|
return ProcessCommand(new ProcessCommandContext {command = command, hasServerPermissions = true});
|
|
}
|
|
|
|
public ProcessCommandResult ProcessCommandForPlayer(Player player, string command)
|
|
{
|
|
bool hasServerPermissions = player == Player.Local;
|
|
return ProcessCommand(new ProcessCommandContext
|
|
{
|
|
command = command,
|
|
hasServerPermissions = hasServerPermissions,
|
|
player = player,
|
|
});
|
|
}
|
|
|
|
ProcessCommandResult ProcessHelpCommand(ProcessCommandContext context)
|
|
{
|
|
string response = "List of available commands: " +
|
|
string.Join(", ", m_registeredCommands
|
|
.Where(pair => context.hasServerPermissions || pair.Value.allowToRunWithoutServerPermissions)
|
|
.Select(pair => pair.Key));
|
|
|
|
return new ProcessCommandResult {response = response};
|
|
}
|
|
|
|
public bool HasCommand(string command)
|
|
{
|
|
return m_registeredCommands.ContainsKey(command);
|
|
}
|
|
}
|
|
}
|