SanAndreasUnity/ProjectSettings
2021-01-30 00:08:36 +01:00
..
AudioManager.asset Initial commit 2020-05-31 19:07:22 +02:00
ClusterInputManager.asset Initial commit 2020-05-31 19:07:22 +02:00
DynamicsManager.asset ignore collision between projectiles 2020-12-22 02:24:00 +01:00
EditorBuildSettings.asset Rename scene 2020-05-31 19:09:42 +02:00
EditorSettings.asset Initial commit 2020-05-31 19:07:22 +02:00
GraphicsSettings.asset Unity changed graphics settings 2020-05-31 19:09:47 +02:00
InputManager.asset Initial commit 2020-05-31 19:07:22 +02:00
NavMeshAreas.asset Initial commit 2020-05-31 19:07:22 +02:00
NetworkManager.asset Initial commit 2020-05-31 19:07:22 +02:00
Physics2DSettings.asset Initial commit 2020-05-31 19:07:22 +02:00
PresetManager.asset Initial commit 2020-05-31 19:07:22 +02:00
ProjectSettings.asset change AndroidBundleVersionCode 2021-01-30 00:08:36 +01:00
ProjectVersion.txt Opened project with Unity 2018.3 2020-05-31 19:09:37 +02:00
QualitySettings.asset change default quality level on PC platform to Fantastic 2020-12-27 23:30:40 +01:00
TagManager.asset ignore collision between projectiles 2020-12-22 02:24:00 +01:00
TimeManager.asset Initial commit 2020-05-31 19:07:22 +02:00
UnityConnectSettings.asset Update UnityConnectSettings.asset 2020-05-31 19:09:38 +02:00
VFXManager.asset Opened project with Unity 2018.3 2020-05-31 19:09:37 +02:00