mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-23 20:43:04 +00:00
54 lines
2.2 KiB
C#
54 lines
2.2 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using Mirror;
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using SanAndreasUnity.Net;
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namespace SanAndreasUnity.Stats
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{
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public class PlayerStats : MonoBehaviour
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{
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[SerializeField] float[] m_widths = new float[]{110, 50, 70, 80, 150, 50, 80};
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[SerializeField] string[] m_columnNames = new string[]{"Address", "Net id", "Ped net id", "Ped model", "Ped state", "Health", "Weapon"};
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int m_currentIndex = 0;
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void Start()
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{
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Utilities.Stats.RegisterStat(new Utilities.Stats.Entry(){category = "PLAYERS", onGUI = OnStatGUI});
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}
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void OnStatGUI()
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{
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bool isServer = NetStatus.IsServer;
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// columns
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GUILayout.BeginHorizontal();
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m_currentIndex = 0;
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for (int i=0; i < m_columnNames.Length; i++)
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GUILayout.Button(m_columnNames[i], GUILayout.Width(GetWidth()));
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GUILayout.EndHorizontal();
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foreach (var p in Player.AllPlayersEnumerable)
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{
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GUILayout.BeginHorizontal();
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m_currentIndex = 0;
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GUILayout.Label(isServer ? p.connectionToClient.address : "", GUILayout.Width(GetWidth()));
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GUILayout.Label(p.netId.ToString(), GUILayout.Width(GetWidth()));
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GUILayout.Label(p.OwnedPed != null ? p.OwnedPed.netId.ToString() : "", GUILayout.Width(GetWidth()));
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GUILayout.Label(p.OwnedPed != null && p.OwnedPed.PedDef != null ? p.OwnedPed.PedDef.ModelName : "", GUILayout.Width(GetWidth()));
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GUILayout.Label(p.OwnedPed != null && p.OwnedPed.CurrentState != null ? p.OwnedPed.CurrentState.GetType().Name : "", GUILayout.Width(GetWidth()));
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GUILayout.Label(p.OwnedPed != null ? p.OwnedPed.Health.ToString() : "", GUILayout.Width(GetWidth()));
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GUILayout.Label(p.OwnedPed != null && p.OwnedPed.CurrentWeapon != null && p.OwnedPed.CurrentWeapon.Definition != null ? p.OwnedPed.CurrentWeapon.Definition.ModelName : "", GUILayout.Width(GetWidth()));
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GUILayout.EndHorizontal();
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}
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}
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float GetWidth() => m_widths[m_currentIndex++];
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}
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}
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