.. |
BaseAimMovementState.cs
|
send fire position to server
|
2020-05-31 19:09:45 +02:00 |
BaseAimMovementState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
BaseFireMovementState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
BaseFireMovementState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
BaseMovementState.cs
|
Fix sending submit button event
|
2020-05-31 19:09:39 +02:00 |
BaseMovementState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
BaseScriptState.cs
|
send fire direction to server
|
2020-05-31 19:09:45 +02:00 |
BaseScriptState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
BaseVehicleState.cs
|
move method to other class
|
2020-05-31 19:09:45 +02:00 |
BaseVehicleState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
CrouchAimState.cs
|
prevent possible NRE
|
2020-05-31 19:09:45 +02:00 |
CrouchAimState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
CrouchFireState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
CrouchFireState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
CrouchMoveState.cs
|
Send crouch button event
|
2020-05-31 19:09:39 +02:00 |
CrouchMoveState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
CrouchState.cs
|
prevent possible NRE
|
2020-05-31 19:09:45 +02:00 |
CrouchState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
FlyState.cs
|
Fix sending submit button event
|
2020-05-31 19:09:39 +02:00 |
FlyState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
IAimState.cs
|
send fire direction to server
|
2020-05-31 19:09:45 +02:00 |
IAimState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
IFireState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
IFireState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
IPedState.cs
|
sync weapon fire event
|
2020-05-31 19:09:44 +02:00 |
IPedState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
IVehicleState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
IVehicleState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
JumpState.cs
|
Improvement
|
2020-05-31 19:09:39 +02:00 |
JumpState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
RollState.cs
|
preserve movement input
|
2020-05-31 19:09:45 +02:00 |
RollState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
RunAimState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
RunAimState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
RunFireState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
RunFireState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
RunState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
RunState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
SprintState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
SprintState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
StandAimState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
StandAimState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
StandFireState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
StandFireState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
StandState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
StandState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
VehicleEnteringState.cs
|
vehicle states now wait for vehicle to be assigned before starting their stuff
|
2020-05-31 19:09:45 +02:00 |
VehicleEnteringState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
VehicleExitingState.cs
|
vehicle states now wait for vehicle to be assigned before starting their stuff
|
2020-05-31 19:09:45 +02:00 |
VehicleExitingState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
VehicleSittingState.cs
|
store vehicle parent offset
|
2020-05-31 19:09:46 +02:00 |
VehicleSittingState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
WalkAimState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
WalkAimState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
WalkFireState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
WalkFireState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
WalkState.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
WalkState.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |