SanAndreasUnity/Assets/Scripts/Importing
Damien 5862efba4f
[#79] AI peds pathfinding (#111)
* Added Ped AI with debug info

* Improved ped AI + auto spawn for each players

* Disabling Ped Spawner script for clients

* Added flee script for peds and reworked peds AI

* Optimized Ped spawning script

* Removed unused ped command

* Convert class to struct in NodeFile.cs

* Revert style on Ped_Spawning

* Fixed respawning ped issue on multiplayer

* Improved ped's AI and spawns

* Added FindYCoordWithXZ method

* Fixed peds spawn point on bridges + added Ped tag

* Removed Ped tag to improve performances

* Fixed ped trying to spawn when player is in interior
2021-08-08 01:05:13 +02:00
..
Animation load anim groups using ArchiveManager 2021-01-31 02:07:57 +01:00
Archive new world loading system (#110) 2021-07-18 06:03:43 +02:00
Audio try to load from "sfx" folder if "SFX" folder does not exist 2020-05-31 19:09:50 +02:00
Collision new world loading system (#110) 2021-07-18 06:03:43 +02:00
Conversion new world loading system (#110) 2021-07-18 06:03:43 +02:00
GXT change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Items new world loading system (#110) 2021-07-18 06:03:43 +02:00
Paths [#79] AI peds pathfinding (#111) 2021-08-08 01:05:13 +02:00
RenderWareStream wip 2021-04-26 00:43:30 +02:00
Vehicles support car colors with duplicate car names 2021-01-31 02:52:04 +01:00
Weapons allow some lines to fail from weapon data file 2021-01-31 03:13:09 +01:00
Animation.meta Initial commit 2020-05-31 19:07:22 +02:00
Archive.meta Initial commit 2020-05-31 19:07:22 +02:00
Audio.meta create folder and asmdef file for audio importing 2020-05-31 19:09:49 +02:00
Collision.meta Initial commit 2020-05-31 19:07:22 +02:00
Conversion.meta Initial commit 2020-05-31 19:07:22 +02:00
FontsImporter.cs fix warnings 2021-01-31 21:03:51 +01:00
FontsImporter.cs.meta Add font loading (#101) 2021-01-06 20:46:56 +01:00
Frame.cs change access modifiers from internal to public 2020-05-31 19:09:50 +02:00
Frame.cs.meta move Frame and FrameContainer to SanAndreasUnity.Importing assembly 2020-05-31 19:09:50 +02:00
FrameContainer.cs support loading anims which have invalid bone ids 2020-05-31 19:09:53 +02:00
FrameContainer.cs.meta move Frame and FrameContainer to SanAndreasUnity.Importing assembly 2020-05-31 19:09:50 +02:00
GXT.meta Import gxt (#23) 2020-05-31 19:09:49 +02:00
Items.meta Initial commit 2020-05-31 19:07:22 +02:00
Paths.meta [#79] AI peds pathfinding (#111) 2021-08-08 01:05:13 +02:00
RenderWareStream.meta Initial commit 2020-05-31 19:07:22 +02:00
SanAndreasUnity.Importing.asmdef create asmdef file for SanAndreasUnity.Importing 2020-05-31 19:09:50 +02:00
SanAndreasUnity.Importing.asmdef.meta create asmdef file for SanAndreasUnity.Importing 2020-05-31 19:09:50 +02:00
Types.cs Initial commit 2020-05-31 19:07:22 +02:00
Types.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Vehicles.meta Initial commit 2020-05-31 19:07:22 +02:00
Weapons.meta Initial commit 2020-05-31 19:07:22 +02:00