SanAndreasUnity/Assets/Scripts
2021-01-07 15:43:56 +01:00
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Audio change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Behaviours cleanup 2021-01-07 15:43:56 +01:00
Chat use InvokeEventExceptionSafe() for chat event 2021-01-02 17:35:46 +01:00
Editor delete postprocessing script 2020-05-31 19:09:47 +02:00
Facepunch change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Importing newly connected clients can see already existing detached parts 2020-07-05 18:37:56 +02:00
Networking add event for when server changes status 2020-12-28 01:05:54 +01:00
RCON assign SEO to scripts 2020-12-29 21:28:41 +01:00
Settings add "dead body sync rate" setting 2021-01-05 21:32:20 +01:00
Stats add num dead bodies to Misc stats 2021-01-05 03:10:00 +01:00
UI peds are killed with a separate function ; ragdoll is detached only when peds are killed, not destroyed 2021-01-05 05:18:47 +01:00
Utilities when vehicle explodes, all peds inside are killed - this also fixes Unity crash 2021-01-05 05:56:39 +01:00
Audio.meta Initial commit 2020-05-31 19:07:22 +02:00
Behaviours.meta Initial commit 2020-05-31 19:07:22 +02:00
Chat.meta add scripts 2020-05-31 19:09:51 +02:00
Editor.meta Initial commit 2020-05-31 19:07:22 +02:00
Facepunch.meta Initial commit 2020-05-31 19:07:22 +02:00
Importing.meta Initial commit 2020-05-31 19:07:22 +02:00
Networking.meta Working on NetManager 2020-05-31 19:09:37 +02:00
RCON.meta RCON Support (#96) 2020-11-01 23:51:03 +01:00
Settings.meta Initial commit 2020-05-31 19:07:22 +02:00
Stats.meta Create some files 2020-05-31 19:09:41 +02:00
UI.meta Initial commit 2020-05-31 19:07:22 +02:00
Utilities.meta Initial commit 2020-05-31 19:07:22 +02:00