mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-30 07:50:22 +00:00
44 lines
694 B
C#
44 lines
694 B
C#
using System.Collections.Generic;
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using UnityEngine;
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using SanAndreasUnity.Behaviours.World;
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namespace SanAndreasUnity.UI {
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public class DayTimeWindow : PauseMenuWindow {
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DayTimeWindow() {
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// set default parameters
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this.windowName = "DayTime";
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}
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void Start () {
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this.RegisterButtonInPauseMenu ();
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// adjust rect
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this.windowRect = new Rect(10, Screen.height - 220, 250, 200);
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}
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protected override void OnWindowGUI ()
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{
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GUILayout.Label("Set Time:");
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foreach (var en in System.Enum.GetValues(typeof(TimeState)))
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{
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TimeState e = (TimeState)en;
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if (GUILayout.Button(e.ToString()))
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WorldController.SetTime(e);
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}
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}
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}
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}
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