SanAndreasUnity/Assets/Scripts/Behaviours/Weapons/FThrower.cs
2020-05-31 19:07:22 +02:00

18 lines
285 B
C#

using UnityEngine;
using SanAndreasUnity.Importing.Animation;
namespace SanAndreasUnity.Behaviours.Weapons
{
public class FThrower : Weapon
{
// public override AnimId AimAnim {
// get {
// return new AnimId (AnimGroup.Flame, AnimIndex.FLAME_fire);
// }
// }
}
}