SanAndreasUnity/ProjectSettings
Damien 5862efba4f
[#79] AI peds pathfinding (#111)
* Added Ped AI with debug info

* Improved ped AI + auto spawn for each players

* Disabling Ped Spawner script for clients

* Added flee script for peds and reworked peds AI

* Optimized Ped spawning script

* Removed unused ped command

* Convert class to struct in NodeFile.cs

* Revert style on Ped_Spawning

* Fixed respawning ped issue on multiplayer

* Improved ped's AI and spawns

* Added FindYCoordWithXZ method

* Fixed peds spawn point on bridges + added Ped tag

* Removed Ped tag to improve performances

* Fixed ped trying to spawn when player is in interior
2021-08-08 01:05:13 +02:00
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AudioManager.asset Initial commit 2020-05-31 19:07:22 +02:00
ClusterInputManager.asset Initial commit 2020-05-31 19:07:22 +02:00
DynamicsManager.asset new world loading system (#110) 2021-07-18 06:03:43 +02:00
EditorBuildSettings.asset Rename scene 2020-05-31 19:09:42 +02:00
EditorSettings.asset Initial commit 2020-05-31 19:07:22 +02:00
GraphicsSettings.asset Unity changed graphics settings 2020-05-31 19:09:47 +02:00
InputManager.asset Initial commit 2020-05-31 19:07:22 +02:00
NavMeshAreas.asset Initial commit 2020-05-31 19:07:22 +02:00
NetworkManager.asset Initial commit 2020-05-31 19:07:22 +02:00
Physics2DSettings.asset Initial commit 2020-05-31 19:07:22 +02:00
PresetManager.asset Initial commit 2020-05-31 19:07:22 +02:00
ProjectSettings.asset increase versions 2021-03-06 13:53:01 +01:00
ProjectVersion.txt Opened project with Unity 2018.3 2020-05-31 19:09:37 +02:00
QualitySettings.asset change some settings of Fantastic quality level 2021-07-20 00:49:00 +02:00
TagManager.asset [#79] AI peds pathfinding (#111) 2021-08-08 01:05:13 +02:00
TimeManager.asset Initial commit 2020-05-31 19:07:22 +02:00
UnityConnectSettings.asset Update UnityConnectSettings.asset 2020-05-31 19:09:38 +02:00
VFXManager.asset Opened project with Unity 2018.3 2020-05-31 19:09:37 +02:00