SanAndreasUnity/Assets/Scripts/Behaviours
2022-03-14 10:03:21 +01:00
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Audio rename 2022-01-30 01:06:45 +01:00
Ped ... 2022-03-14 08:58:48 +01:00
PedAI properly stopping if close enough to destination 2022-03-14 10:03:21 +01:00
Vehicles detect visible peds by AI peds 2022-01-02 20:31:57 +01:00
Weapons remove unused code 2022-01-02 23:31:04 +01:00
World use all MapObjects when exporting assets 2022-03-07 03:18:26 +01:00
Audio.meta Initial commit 2020-05-31 19:07:22 +02:00
CharacterModelChanger.cs adapt all scripts to command system - stop using PlayerRequests 2021-02-22 19:43:17 +01:00
CharacterModelChanger.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
GameManager.cs add water menu tools 2022-02-27 18:36:19 +01:00
GameManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Loader.cs profile loading steps 2022-01-30 00:18:52 +01:00
Loader.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
LoadProcessStarter.cs add LoadProcessStarter 2022-01-22 02:03:14 +01:00
LoadProcessStarter.cs.meta add LoadProcessStarter 2022-01-22 02:03:14 +01:00
MapObject.cs delegate creation of navmesh build sources to MapObject classes 2022-03-07 01:41:52 +01:00
MapObject.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
MiniMap.cs make MiniMap a StartupSingleton 2022-01-21 02:27:21 +01:00
MiniMap.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
ModelViewer.cs Initial commit 2020-05-31 19:07:22 +02:00
ModelViewer.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
MovementAgent.cs properly stopping if close enough to destination 2022-03-14 10:03:21 +01:00
MovementAgent.cs.meta use MovementAgent 2022-03-14 08:39:31 +01:00
NPCPedSpawner.cs in gizmos, draw spawnable ped nodes around player 2021-10-20 23:27:55 +02:00
NPCPedSpawner.cs.meta assign SEO 2021-10-21 12:22:38 +02:00
OutOfRangeDestroyer.cs improvement 2020-05-31 19:09:42 +02:00
OutOfRangeDestroyer.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
PathfindingManager.cs increase navmesh PathfindingIterationsPerFrame to 1000 2022-03-14 08:40:32 +01:00
PathfindingManager.cs.meta first attempt at pathfinding 2022-02-19 03:25:43 +01:00
Ped.meta Initial commit 2020-05-31 19:07:22 +02:00
PedAI.meta move to other folder 2021-09-19 20:06:15 +02:00
PedManager.cs add ability to play sound from ped mouth 2022-01-04 16:57:25 +01:00
PedManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
PedModel.cs syncing is finally decent enough 2021-01-07 15:26:11 +01:00
PedModel.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Player2Minimap.cs working on displaying players on minimap 2020-05-31 19:09:43 +02:00
Player2Minimap.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
PluginManager.cs change plugins folder name 2021-03-05 21:55:56 +01:00
PluginManager.cs.meta change SEO 2021-03-05 21:32:49 +01:00
Projectile.cs add 'attackingPlayer' to DamageInfo 2021-02-19 22:08:37 +01:00
Projectile.cs.meta assign SEO to scripts 2020-12-29 21:28:41 +01:00
SpawnHandler.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
SpawnHandler.cs.meta add SpawnHandler - spawn positions can be overridden 2021-02-20 17:04:17 +01:00
SpawnManager.cs ... 2021-07-20 01:13:38 +02:00
SpawnManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
UIManager.cs adapt to singleton 2022-01-26 20:21:50 +01:00
UIManager.cs.meta adjust SEO of some scripts which had it assigned 2020-05-31 19:09:49 +02:00
UIVehicleSpawner.cs revert adaption 2021-02-22 20:21:14 +01:00
UIVehicleSpawner.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Vehicle2Minimap.cs don't draw vehicles on minimap 2020-05-31 19:09:46 +02:00
Vehicle2Minimap.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Vehicles.meta Initial commit 2020-05-31 19:07:22 +02:00
Weapon.cs remove unused code 2022-01-02 23:31:04 +01:00
Weapon.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
WeaponHolder.cs add weapon to peds spawned with commands 2021-09-13 00:54:56 +02:00
WeaponHolder.cs.meta change SEO of scripts which had it configured in code 2020-05-31 19:09:49 +02:00
Weapons.meta Initial commit 2020-05-31 19:07:22 +02:00
World.meta Initial commit 2020-05-31 19:07:22 +02:00