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Materials
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improve enex look ; enex can be animated
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2020-05-31 19:09:50 +02:00 |
MirrorLite@ee34eb4807
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update submodule
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2020-05-31 19:09:51 +02:00 |
Plugins
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delete audio library
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2020-05-31 19:09:49 +02:00 |
Prefabs
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don't apply explosion force 2 times
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2020-06-21 15:33:19 +02:00 |
Resources
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correct the path in config file
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2020-05-31 19:09:49 +02:00 |
Scenes
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assign messages container
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2020-06-06 18:31:21 +02:00 |
Scripts
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modify strength of explosion based on vehicle mass
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2020-06-21 15:43:19 +02:00 |
Shaders
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Textures
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Initial commit
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2020-05-31 19:07:22 +02:00 |
UnityStandardAssets@e2abbfcf85
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don't apply explosion force 2 times
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2020-06-21 15:33:19 +02:00 |
Materials.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
MirrorLite.meta
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Opened Unity
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2020-05-31 19:09:37 +02:00 |
Plugins.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Prefabs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
RagdollBuilder.cs
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add box collider for area around neck
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2020-05-31 19:09:57 +02:00 |
RagdollBuilder.cs.meta
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add script
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2020-05-31 19:09:57 +02:00 |
Resources.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Scenes.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Scripts.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Shaders.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Textures.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
UnityStandardAssets.meta
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add meta file for new folder
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2020-06-20 21:59:10 +02:00 |