SanAndreasUnity/Assets
2020-06-06 15:54:04 +02:00
..
Materials improve enex look ; enex can be animated 2020-05-31 19:09:50 +02:00
MirrorLite@ee34eb4807 update submodule 2020-05-31 19:09:51 +02:00
Plugins delete audio library 2020-05-31 19:09:49 +02:00
Prefabs change projectile raycast mask 2020-06-03 00:41:39 +02:00
Resources correct the path in config file 2020-05-31 19:09:49 +02:00
Scenes delete PedestrianModelViewerUI script 2020-05-31 19:09:54 +02:00
Scripts specify ignored layer mask for finding ground in Inspector 2020-06-06 15:54:04 +02:00
Shaders Initial commit 2020-05-31 19:07:22 +02:00
Standard Assets change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Textures Initial commit 2020-05-31 19:07:22 +02:00
Materials.meta Initial commit 2020-05-31 19:07:22 +02:00
MirrorLite.meta Opened Unity 2020-05-31 19:09:37 +02:00
Plugins.meta Initial commit 2020-05-31 19:07:22 +02:00
Prefabs.meta Initial commit 2020-05-31 19:07:22 +02:00
RagdollBuilder.cs add box collider for area around neck 2020-05-31 19:09:57 +02:00
RagdollBuilder.cs.meta add script 2020-05-31 19:09:57 +02:00
Resources.meta Initial commit 2020-05-31 19:07:22 +02:00
Scenes.meta Initial commit 2020-05-31 19:07:22 +02:00
Scripts.meta Initial commit 2020-05-31 19:07:22 +02:00
Shaders.meta Initial commit 2020-05-31 19:07:22 +02:00
Standard Assets.meta Initial commit 2020-05-31 19:07:22 +02:00
Textures.meta Initial commit 2020-05-31 19:07:22 +02:00