SanAndreasUnity/Assets/Scripts/Editor
2022-01-24 14:17:34 +01:00
..
AndroidBuilder.cs add script for building for Android from command line 2021-03-05 23:19:26 +01:00
AndroidBuilder.cs.meta add script for building for Android from command line 2021-03-05 23:19:26 +01:00
AssetExporter.cs mark scene as dirty 2022-01-24 14:17:34 +01:00
AssetExporter.cs.meta add AssetExporter 2022-01-16 03:52:59 +01:00
EditorCore.cs ... 2022-01-22 20:23:44 +01:00
EditorCore.cs.meta implement editor window: NavMeshGenerator 2022-01-08 18:28:19 +01:00
EditorLoader.cs ... 2022-01-22 02:04:13 +01:00
EditorLoader.cs.meta add EditorLoader which can start loading game data and display loading progress 2022-01-21 00:19:09 +01:00
EditorUtils.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
EditorUtils.cs.meta create inspector for LightSource 2021-04-18 00:08:49 +02:00
EditorWindowBase.cs adapt to CoroutineManager 2022-01-21 00:17:06 +01:00
EditorWindowBase.cs.meta introduce EditorWindowBase 2022-01-16 00:42:24 +01:00
FrameInspector.cs Initial commit 2020-05-31 19:07:22 +02:00
FrameInspector.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
InfiniteDrawDistance.cs add menu tool which can enable infinite draw distance 2022-01-12 03:25:17 +01:00
InfiniteDrawDistance.cs.meta add menu tool which can enable infinite draw distance 2022-01-12 03:25:17 +01:00
LightSourceInspector.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
LightSourceInspector.cs.meta create inspector for LightSource 2021-04-18 00:08:49 +02:00
NavMeshGenerator.cs adapt to CoroutineManager 2022-01-21 00:17:06 +01:00
NavMeshGenerator.cs.meta implement editor window: NavMeshGenerator 2022-01-08 18:28:19 +01:00
PedAIInspector.cs rename 2021-09-26 20:30:33 +02:00
PedAIInspector.cs.meta add inspector for PedAI 2021-09-11 05:29:29 +02:00
StaticGeometryInspector.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
StaticGeometryInspector.cs.meta new world loading system (#110) 2021-07-18 06:03:43 +02:00