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https://github.com/GTA-ASM/SanAndreasUnity
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18 lines
310 B
C#
18 lines
310 B
C#
using UnityEngine;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Weapons
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{
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public class Pistol : Weapon
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{
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protected override void InitWeapon ()
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{
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base.InitWeapon();
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this.CrouchSpineRotationOffset = WeaponsManager.Instance.crouchSpineRotationOffset2;
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}
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}
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}
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