SanAndreasUnity/Assets/Scripts/Utilities
2021-09-12 21:07:00 +02:00
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GUI ... 2021-02-06 23:30:52 +01:00
UI assign SEO for on-screen message scripts 2020-07-11 15:37:17 +02:00
AsyncLoader.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
AsyncLoader.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
CmdLineUtils.cs fix error 2020-05-31 19:09:43 +02:00
CmdLineUtils.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
ConcurrentProducerConsumerSortedSet.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
ConcurrentProducerConsumerSortedSet.cs.meta new world loading system (#110) 2021-07-18 06:03:43 +02:00
ConcurrentQueue.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
ConcurrentQueue.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Config.cs ... 2021-01-26 23:29:34 +01:00
Config.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
ConfigManager.cs use ConfigManager to load config 2021-01-26 23:29:01 +01:00
ConfigManager.cs.meta use ConfigManager to load config 2021-01-26 23:29:01 +01:00
CustomInput.cs aim button works 2020-05-31 19:09:47 +02:00
CustomInput.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Damageable.cs add 'attackingPlayer' to DamageInfo 2021-02-19 22:08:37 +01:00
Damageable.cs.meta move Damageable class to Utilities assembly 2020-05-31 19:09:57 +02:00
DestroyWhenInHeadlessMode.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
DestroyWhenInHeadlessMode.cs.meta new world loading system (#110) 2021-07-18 06:03:43 +02:00
DestroyWhenNotOnServer.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
DestroyWhenNotOnServer.cs.meta new world loading system (#110) 2021-07-18 06:03:43 +02:00
DestroyWhenParticleSystemsFinish.cs destroy explosion when particle systems finish 2020-06-21 14:56:21 +02:00
DestroyWhenParticleSystemsFinish.cs.meta assign SEO to new scripts 2020-07-11 15:08:12 +02:00
DontDestroyOnLoad.cs Initial commit 2020-05-31 19:07:22 +02:00
DontDestroyOnLoad.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
ExplosionForce.cs when vehicle explodes, all peds inside are killed - this also fixes Unity crash 2021-01-05 05:56:39 +01:00
ExplosionForce.cs.meta assign SEO to new scripts 2020-07-11 15:08:12 +02:00
F.cs chase peds properly 2021-09-12 21:07:00 +02:00
F.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
FaceTowardsCamera.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
FaceTowardsCamera.cs.meta face lights toward camera every frame 2021-06-26 01:47:52 +02:00
FrameStream.cs Initial commit 2020-05-31 19:07:22 +02:00
FrameStream.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
GLDebug.cs Initial commit 2020-05-31 19:07:22 +02:00
GLDebug.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
GUI.meta Initial commit 2020-05-31 19:07:22 +02:00
IState.cs Initial commit 2020-05-31 19:07:22 +02:00
IState.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
LoadingThread.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
LoadingThread.cs.meta move LoadingThread to SanAndreasUnity.Utilities assembly 2020-05-31 19:09:50 +02:00
NetUtils.cs net status will be available in Utilities namespace 2020-05-31 19:09:42 +02:00
NetUtils.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Profiler.cs Initial commit 2020-05-31 19:07:22 +02:00
Profiler.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
PushableByDamage.cs cleanup 2021-01-05 04:26:17 +01:00
PushableByDamage.cs.meta change SEO 2021-03-05 21:32:49 +01:00
Rotator.cs Initial commit 2020-05-31 19:07:22 +02:00
Rotator.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
SanAndreasUnity.Utilities.asmdef SanAndreasUnity.Utilities is a separate assembly 2020-05-31 19:09:50 +02:00
SanAndreasUnity.Utilities.asmdef.meta SanAndreasUnity.Utilities is a separate assembly 2020-05-31 19:09:50 +02:00
StartupSingleton.cs add StartupSingleton 2021-09-07 00:04:15 +02:00
StartupSingleton.cs.meta add StartupSingleton 2021-09-07 00:04:15 +02:00
StateMachine.cs Initial commit 2020-05-31 19:07:22 +02:00
StateMachine.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Stats.cs Working on player stats 2020-05-31 19:09:41 +02:00
Stats.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
ThreadHelper.cs new world loading system (#110) 2021-07-18 06:03:43 +02:00
ThreadHelper.cs.meta new world loading system (#110) 2021-07-18 06:03:43 +02:00
Tools.cs Initial commit 2020-05-31 19:07:22 +02:00
Tools.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
TransformDataStruct.cs create TransformDataStruct struct 2020-05-31 19:09:50 +02:00
TransformDataStruct.cs.meta create TransformDataStruct struct 2020-05-31 19:09:50 +02:00
UI.meta Initial commit 2020-05-31 19:07:22 +02:00
WhenOnClient.cs fix WhenOnClient.Matches() 2020-05-31 19:09:48 +02:00
WhenOnClient.cs.meta Create some files 2020-05-31 19:09:41 +02:00
ZoneHelpers.cs ... 2020-05-31 19:09:56 +02:00
ZoneHelpers.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00