mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-23 12:33:02 +00:00
68 lines
2.3 KiB
C#
68 lines
2.3 KiB
C#
using UnityEngine;
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using SanAndreasUnity.UI;
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using SanAndreasUnity.Behaviours;
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using SanAndreasUnity.Behaviours.Vehicles;
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namespace SanAndreasUnity.Settings {
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public class CameraSettings : MonoBehaviour {
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static float s_fieldOfView = 60;
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OptionsWindow.FloatInput m_fieldOfViewInput = new OptionsWindow.FloatInput() {
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description = "Field of view",
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minValue = 20,
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maxValue = 120,
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getValue = () => Camera.main != null ? Camera.main.fieldOfView : s_fieldOfView,
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setValue = (value) => { s_fieldOfView = value; if (Camera.main != null) Camera.main.fieldOfView = value; },
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persistType = OptionsWindow.InputPersistType.OnStart,
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};
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OptionsWindow.FloatInput m_cameraDistanceFromPed = new OptionsWindow.FloatInput() {
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serializationName = "camera_distance_from_ped",
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description = "Camera distance from ped",
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minValue = 0.1f,
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maxValue = 100f,
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getValue = () => PedManager.Instance.cameraDistanceFromPed,
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setValue = (value) => { PedManager.Instance.cameraDistanceFromPed = value; },
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persistType = OptionsWindow.InputPersistType.OnStart,
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};
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OptionsWindow.FloatInput m_cameraDistanceFromVehicle = new OptionsWindow.FloatInput() {
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serializationName = "camera_distance_from_vehicle",
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description = "Camera distance from vehicle",
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minValue = 0.1f,
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maxValue = 100f,
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getValue = () => VehicleManager.Instance.cameraDistanceFromVehicle,
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setValue = (value) => { VehicleManager.Instance.cameraDistanceFromVehicle = value; },
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persistType = OptionsWindow.InputPersistType.OnStart,
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};
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void Awake ()
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{
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OptionsWindow.RegisterInputs ("CAMERA", m_fieldOfViewInput, m_cameraDistanceFromPed, m_cameraDistanceFromVehicle);
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UnityEngine.SceneManagement.SceneManager.activeSceneChanged += (s1, s2) => OnActiveSceneChanged();
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}
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void Start ()
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{
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// assign min & max values for camera distance
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m_cameraDistanceFromPed.minValue = m_cameraDistanceFromVehicle.minValue = PedManager.Instance.minCameraDistanceFromPed;
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m_cameraDistanceFromPed.maxValue = m_cameraDistanceFromVehicle.maxValue = PedManager.Instance.maxCameraDistanceFromPed;
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}
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void OnActiveSceneChanged()
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{
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// apply settings
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Camera cam = Utilities.F.FindMainCameraEvenIfDisabled();
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if (cam != null)
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{
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cam.fieldOfView = s_fieldOfView;
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}
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}
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}
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}
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