Damage
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Damage.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Vehicle.cs
|
Apply sync rate on start
|
2020-05-31 19:09:40 +02:00 |
Vehicle.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Vehicle_Physics.cs
|
Only on server or local player
|
2020-05-31 19:09:40 +02:00 |
Vehicle_Physics.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Vehicle_Spawning.cs
|
Working on vehicle networking 5
|
2020-05-31 19:09:39 +02:00 |
Vehicle_Spawning.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
VehicleAPI.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
VehicleAPI.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
VehicleBlinker.cs
|
Rename var
|
2020-05-31 19:09:39 +02:00 |
VehicleBlinker.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
VehicleController.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
VehicleManager.cs
|
Add configurable vehicle sync rate
|
2020-05-31 19:09:40 +02:00 |
VehicleManager.cs.meta
|
Working on vehicle networking 5
|
2020-05-31 19:09:39 +02:00 |
VehiclePhysicsConstants.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
VehiclePhysicsConstants.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
VehicleSpawner.cs
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
VehicleSpawner.cs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |