SanAndreasUnity/Assets/Scripts/Behaviours/Ped
2020-05-31 19:09:43 +02:00
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States sync current weapon slot 2020-05-31 19:09:43 +02:00
Ped.cs states can detect when current weapon changes 2020-05-31 19:09:43 +02:00
Ped.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Ped_Damage.cs Rename var 2020-05-31 19:09:38 +02:00
Ped_Damage.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Ped_Networking.cs sync current weapon slot 2020-05-31 19:09:43 +02:00
Ped_Networking.cs.meta Working on ped networking 2020-05-31 19:09:37 +02:00
Ped_Spawning.cs trying to fix bug when player's sync var was not updated before Ped.Start() executed 2020-05-31 19:09:43 +02:00
Ped_Spawning.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Ped_Vehicle.cs ... 2020-05-31 19:09:42 +02:00
Ped_Vehicle.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
PedStalker.cs Initial commit 2020-05-31 19:07:22 +02:00
PedStalker.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
PlayerController.cs remove unused vars 2020-05-31 19:09:42 +02:00
PlayerController.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
States.meta Initial commit 2020-05-31 19:07:22 +02:00