Materials
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
MirrorLite@87d82287f8
|
Add submodule
|
2020-05-31 19:09:37 +02:00 |
Plugins
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Prefabs
|
Add NetworkTransform to ped prefab
|
2020-05-31 19:09:37 +02:00 |
Resources
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Scenes
|
Resave Main scene
|
2020-05-31 19:09:37 +02:00 |
Scripts
|
Working on player spawning 3
|
2020-05-31 19:09:37 +02:00 |
Shaders
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Standard Assets
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Textures
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Materials.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
MirrorLite.meta
|
Opened Unity
|
2020-05-31 19:09:37 +02:00 |
Plugins.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Prefabs.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Resources.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Scenes.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Scripts.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Shaders.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Standard Assets.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
Textures.meta
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |