mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-23 12:33:02 +00:00
20 lines
442 B
C#
20 lines
442 B
C#
using UnityEngine;
|
|
using SanAndreasUnity.Importing.Animation;
|
|
|
|
namespace SanAndreasUnity.Behaviours.Peds.States
|
|
{
|
|
|
|
public class RunFireState : BaseFireMovementState
|
|
{
|
|
public override AnimId aimWithArm_LowerAnim { get { return m_ped.CurrentWeapon.RunAnim; } }
|
|
|
|
|
|
public override void OnBecameActive ()
|
|
{
|
|
base.OnBecameActive ();
|
|
// m_ped.PlayerModel.Play2Anims (m_ped.CurrentWeapon.AimAnim, m_ped.CurrentWeapon.RunAnim);
|
|
}
|
|
|
|
}
|
|
|
|
}
|