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https://github.com/GTA-ASM/SanAndreasUnity
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13 lines
145 B
C#
13 lines
145 B
C#
using UnityEngine;
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namespace SanAndreasUnity.Behaviours.Peds.States
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{
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public interface IFireState : IPedState
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{
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void StopFiring();
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}
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}
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