SanAndreasUnity/Assets/Scripts/Behaviours/Ped/States/IFireState.cs
2020-05-31 19:07:22 +02:00

13 lines
145 B
C#

using UnityEngine;
namespace SanAndreasUnity.Behaviours.Peds.States
{
public interface IFireState : IPedState
{
void StopFiring();
}
}