SanAndreasUnity/Assets/Scripts/Importing
2020-05-31 19:09:50 +02:00
..
Animation change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Archive load handling use case-sensitive paths 2020-05-31 19:09:49 +02:00
Audio try to load from "sfx" folder if "SFX" folder does not exist 2020-05-31 19:09:50 +02:00
Collision change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Conversion change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
GXT change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Items refactor 2020-05-31 19:09:49 +02:00
RenderWareStream change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Vehicles change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Weapons Initial commit 2020-05-31 19:07:22 +02:00
Animation.meta Initial commit 2020-05-31 19:07:22 +02:00
Archive.meta Initial commit 2020-05-31 19:07:22 +02:00
Audio.meta create folder and asmdef file for audio importing 2020-05-31 19:09:49 +02:00
Collision.meta Initial commit 2020-05-31 19:07:22 +02:00
Conversion.meta Initial commit 2020-05-31 19:07:22 +02:00
GXT.meta Import gxt (#23) 2020-05-31 19:09:49 +02:00
Items.meta Initial commit 2020-05-31 19:07:22 +02:00
RenderWareStream.meta Initial commit 2020-05-31 19:07:22 +02:00
SanAndreasUnity.Importing.asmdef create asmdef file for SanAndreasUnity.Importing 2020-05-31 19:09:50 +02:00
SanAndreasUnity.Importing.asmdef.meta create asmdef file for SanAndreasUnity.Importing 2020-05-31 19:09:50 +02:00
Types.cs Initial commit 2020-05-31 19:07:22 +02:00
Types.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Vehicles.meta Initial commit 2020-05-31 19:07:22 +02:00
Weapons.meta Initial commit 2020-05-31 19:07:22 +02:00