using SanAndreasUnity.Importing.Conversion; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace SanAndreasUnity.Behaviours { public class FrameContainer : MonoBehaviour, IEnumerable { private Frame[] _frames; private Dictionary _boneIdDict; public Frame Root { get { return _frames.FirstOrDefault(x => x.Parent == null); } } internal void Initialize(Geometry.GeometryFrame[] frames, Dictionary transforms) { _frames = frames.Select(x => { var frame = transforms[x].gameObject.AddComponent(); frame.Initialize(x); return frame; }).ToArray(); for (var i = 0; i < frames.Length; ++i) { var frame = frames[i]; if (frame.ParentIndex == -1) continue; _frames[i].Parent = _frames[frame.ParentIndex]; _frames[i].ParentIndex = frame.ParentIndex; } _boneIdDict = _frames.Where(x => x.BoneId > -1).ToDictionary(x => x.BoneId, x => x); } public Frame GetByName(string name, bool ignoreWhiteSpaces = false) { if (ignoreWhiteSpaces) name = name.Replace (" ", ""); if (ignoreWhiteSpaces) return _frames.FirstOrDefault (x => x.Name.Replace (" ", "") == name); else return _frames.FirstOrDefault (x => x.Name == name); } public Frame GetByIndex(int index) { return _frames[index]; } public bool HasBoneWithId(int boneId) { return _boneIdDict.ContainsKey(boneId); } public Frame GetByBoneId(int boneId) { return _boneIdDict[boneId]; } public IEnumerator GetEnumerator() { return _frames.AsEnumerable().GetEnumerator(); } System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return _frames.GetEnumerator(); } private void OnDrawGizmosSelected() { if (_frames == null) return; foreach (var frame in _frames) { if (frame == null) return; Gizmos.color = Color.white; Gizmos.DrawWireSphere(frame.transform.position, 0.02f); if (frame.Parent != null) { Gizmos.DrawLine(frame.transform.position, frame.Parent.transform.position); } } } } }