using SanAndreasUnity.Importing.Conversion;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace SanAndreasUnity.Behaviours
{
public class FrameContainer : MonoBehaviour, IEnumerable
{
private Frame[] _frames;
private Dictionary _boneIdDict;
public Frame Root { get { return _frames.FirstOrDefault(x => x.Parent == null); } }
internal void Initialize(Geometry.GeometryFrame[] frames,
Dictionary transforms)
{
_frames = frames.Select(x =>
{
var frame = transforms[x].gameObject.AddComponent();
frame.Initialize(x);
return frame;
}).ToArray();
for (var i = 0; i < frames.Length; ++i)
{
var frame = frames[i];
if (frame.ParentIndex == -1) continue;
_frames[i].Parent = _frames[frame.ParentIndex];
_frames[i].ParentIndex = frame.ParentIndex;
}
_boneIdDict = _frames.Where(x => x.BoneId > -1).ToDictionary(x => x.BoneId, x => x);
}
public Frame GetByName(string name, bool ignoreWhiteSpaces = false)
{
if (ignoreWhiteSpaces)
name = name.Replace (" ", "");
if (ignoreWhiteSpaces)
return _frames.FirstOrDefault (x => x.Name.Replace (" ", "") == name);
else
return _frames.FirstOrDefault (x => x.Name == name);
}
public Frame GetByIndex(int index)
{
return _frames[index];
}
public bool HasBoneWithId(int boneId)
{
return _boneIdDict.ContainsKey(boneId);
}
public Frame GetByBoneId(int boneId)
{
return _boneIdDict[boneId];
}
public IEnumerator GetEnumerator()
{
return _frames.AsEnumerable().GetEnumerator();
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return _frames.GetEnumerator();
}
private void OnDrawGizmosSelected()
{
if (_frames == null) return;
foreach (var frame in _frames)
{
if (frame == null) return;
Gizmos.color = Color.white;
Gizmos.DrawWireSphere(frame.transform.position, 0.02f);
if (frame.Parent != null)
{
Gizmos.DrawLine(frame.transform.position, frame.Parent.transform.position);
}
}
}
}
}