#if STEAM using Steamworks; namespace Facepunch.Steam { public static class SteamEx { public static string Format(this CSteamID steamID) { if (steamID.GetEAccountType() == EAccountType.k_EAccountTypeInvalid || steamID.GetEAccountType() == EAccountType.k_EAccountTypeIndividual) { uint accountID = steamID.GetAccountID().m_AccountID; if (steamID.GetEUniverse() <= EUniverse.k_EUniversePublic) { return string.Format("STEAM_0:{0}:{1}", accountID & 1, accountID >> 1); } else { return string.Format("STEAM_{2}:{0}:{1}", accountID & 1, accountID >> 1, (int) steamID.GetEUniverse()); } } else { return steamID.ToString(); } } } } #endif