Commit graph

18 commits

Author SHA1 Message Date
in0finite
26ee818101 change default camera distances, and change serialization names 2021-07-20 00:08:09 +02:00
in0finite
3e73a557f2 set vehicle's rigid body CollisionDetectionMode to continuous dynamic 2021-02-06 02:39:56 +01:00
in0finite
b7d11a7705 set default values 2021-02-05 01:08:51 +01:00
in0finite
9caf2df790 set interpolation on vehicle rigid body 2021-02-04 22:17:26 +01:00
in0finite
41e5223fc7 detached vehicle parts should be synced 2020-07-01 23:36:01 +02:00
in0finite
bfdb8a5ba0 use curve for adjusting damage over distance 2020-06-28 16:35:35 +02:00
in0finite
07d802ce8f add explosion VFX and explosion physics force 2020-06-21 14:15:20 +02:00
in0finite
c56dad1950 flame VFX done 2020-06-21 01:24:19 +02:00
in0finite
ea6e45b593 smoke VFX done 2020-06-21 00:33:55 +02:00
in0finite
41856f3def vehicle explosion logic done - vehicle parts are detached, have rigid bodies, and explosion force is applied to them 2020-06-20 16:16:11 +02:00
in0finite
1ebf03dcb6 change default camera distance from ped and vehicle 2020-05-31 19:09:56 +02:00
in0finite
6da3108432 don't disable vehicle's rigid body 2020-05-31 19:09:48 +02:00
in0finite
f3bacefadb Change vehicle setting 2020-05-31 19:09:40 +02:00
in0finite
861aeb5422 Change some vehicle settings 2020-05-31 19:09:40 +02:00
in0finite
b1f7854d48 Change vehicle setting 2020-05-31 19:09:40 +02:00
in0finite
3c1e24cb1c Don't sync linear and angular velocity 2020-05-31 19:09:40 +02:00
in0finite
7098d72625 Add VehicleManager script to prefab 2020-05-31 19:09:39 +02:00
in0finite
039ae76a14 Initial commit 2020-05-31 19:07:22 +02:00