in0finite
|
cfab2fec73
|
improve master server's client
|
2021-01-12 23:11:10 +01:00 |
|
in0finite
|
206c67bc8d
|
"request suicide" button will kill ped
|
2021-01-08 04:44:56 +01:00 |
|
in0finite
|
309c00b72d
|
add event for when server changes status
|
2020-12-28 01:05:54 +01:00 |
|
in0finite
|
8eea97c33d
|
assign SEO to new scripts
|
2020-07-11 15:08:12 +02:00 |
|
in0finite
|
5816570fd2
|
sync color of detached parts
|
2020-07-05 22:33:34 +02:00 |
|
in0finite
|
f926bb7c24
|
send color of detached part
|
2020-07-05 21:39:59 +02:00 |
|
in0finite
|
d5a51d595e
|
newly connected clients can see already existing detached parts
|
2020-07-05 18:37:56 +02:00 |
|
in0finite
|
d31a39b6b4
|
display num of spawned network objects in Net stats
|
2020-07-05 13:50:22 +02:00 |
|
in0finite
|
e649d483d2
|
safety check
|
2020-07-04 20:34:17 +02:00 |
|
in0finite
|
e47d8d0adf
|
explosion is synced
|
2020-07-04 18:52:23 +02:00 |
|
in0finite
|
24e1e7c27b
|
remove unused code
|
2020-07-02 01:02:43 +02:00 |
|
in0finite
|
f82315f3ad
|
rigid body sync works
|
2020-07-02 00:59:17 +02:00 |
|
in0finite
|
a7fe0c7ef6
|
add safety check
|
2020-07-01 23:36:34 +02:00 |
|
in0finite
|
41e5223fc7
|
detached vehicle parts should be synced
|
2020-07-01 23:36:01 +02:00 |
|
in0finite
|
fbd23c0cce
|
create NetworkRigidBody script
|
2020-07-01 23:32:40 +02:00 |
|
in0finite
|
b9852975af
|
CmdRequestToDestroyMyVehicles() now explodes vehicles
|
2020-06-20 16:19:46 +02:00 |
|
in0finite
|
2fec510ce3
|
display inflicted damage as on-screen message
|
2020-05-31 19:09:58 +02:00 |
|
in0finite
|
ecc17aef6d
|
add button pressed event which uses button name
|
2020-05-31 19:09:52 +02:00 |
|
in0finite
|
186ba140ed
|
change script execution order for all (?) scripts
|
2020-05-31 19:09:49 +02:00 |
|
in0finite
|
5fe0a8fe46
|
destroy player's vehicles when he disconnects
|
2020-05-31 19:09:46 +02:00 |
|
in0finite
|
0127b0d392
|
send fire position to server
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
7983812074
|
send fire direction to server
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
94b7404e4f
|
client checks if vehicle is spawned every frame
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
57bb127345
|
now sending net id of current vehicle
|
2020-05-31 19:09:45 +02:00 |
|
in0finite
|
aeab96e4b5
|
display msgbox when client disconnects
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
2baa846b68
|
notify when client status changes
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
da999023e9
|
log when player (dis)connects on client too
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
2aabefe38c
|
log
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
00443679c9
|
...
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
5d2363d7fa
|
detect dead connections
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
d022f6bb41
|
add dates to some logs
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
6e989088c3
|
player can make request to destroy his vehicles only
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
a645e5e8dc
|
improve vehicle spawning API, and add ability to request specific vehicle
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
85fe74bacc
|
ped stalker's target is assigned
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
47e4c2cead
|
add request to spawn ped stalker
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
204aeb5d42
|
add ability to spawn ped around any transform
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
90dc1a7b3a
|
add option to remove current weapon
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
abb05b570b
|
rate-limit weapon requests
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
bfa6e330f3
|
implement weapon related requests
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
4727977207
|
prevent tick rate override by Mirror
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
e5ef9e03c7
|
sync weapon fire event
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
4a495cfd71
|
remove unused code
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
eb13b25a3f
|
send next/previous weapon button events
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
d21a9f5c44
|
send aim/fire button events
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
953c57ee9b
|
send aim/fire input
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
44c4012645
|
aim direction is synced
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
ba149d06aa
|
rename class to match file name
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
ffffdf2360
|
rename script file
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2fd8f1dd15
|
fix error
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
056e4bf284
|
run safe
|
2020-05-31 19:09:43 +02:00 |
|