Commit graph

77 commits

Author SHA1 Message Date
in0finite
ccd0a9f1b1 optimize functions for getting zone - they don't allocate memory anymore and are faster 2020-05-31 19:09:55 +02:00
in0finite
241f97a501 ... 2020-05-31 19:09:55 +02:00
in0finite
99624f1598 remove private variable because it's not needed 2020-05-31 19:09:55 +02:00
in0finite
55fc88b5b4 use correct delta time value 2020-05-31 19:09:55 +02:00
in0finite
592de8bc7d use 1 bool to control if FPS should be updated 2020-05-31 19:09:55 +02:00
in0finite
761fb9383c chat display almost finished 2020-05-31 19:09:55 +02:00
in0finite
c370702d49 don't toggle FPS display with F10 2020-05-31 19:09:55 +02:00
in0finite
5c675e2def add "Display FPS" setting 2020-05-31 19:09:55 +02:00
in0finite
d293d0783f remove unused code 2020-05-31 19:09:55 +02:00
in0finite
6100b013df rename variables 2020-05-31 19:09:55 +02:00
in0finite
efd9f7b4f7 remove milliseconds from FPS display 2020-05-31 19:09:55 +02:00
in0finite
fcbf323219 convert FPS display 2020-05-31 19:09:55 +02:00
in0finite
e6b3a9f300 menu entries are now components ; fix sorting of menu entries ; 2020-05-31 19:09:54 +02:00
in0finite
1185732b28 first working version of new pause menu 2020-05-31 19:09:54 +02:00
in0finite
477bab3d31 create custom event system which makes it possible to use imGUI and new UI at the same time 2020-05-31 19:09:54 +02:00
in0finite
5ede80b85e check also if ignored object is parent of hit object 2020-05-31 19:09:53 +02:00
in0finite
3367c59b45 fix for not displaying first enex location 2020-05-31 19:09:50 +02:00
in0finite
267c5d00a1 create TransformDataStruct struct 2020-05-31 19:09:50 +02:00
in0finite
0698429c25 changed the way how distance is calculated from division to point 2020-05-31 19:09:50 +02:00
in0finite
d872f163ac draw better gizmos for Division 2020-05-31 19:09:50 +02:00
in0finite
8ea6795084 remove some usages of ToArray() when loading geometry 2020-05-31 19:09:50 +02:00
in0finite
167f5b92d6 move LoadingThread to SanAndreasUnity.Utilities assembly 2020-05-31 19:09:50 +02:00
in0finite
2f1e2eeb4b SanAndreasUnity.Utilities is a separate assembly 2020-05-31 19:09:50 +02:00
in0finite
7a8ee01f63 change predefined folders in FileBrowser on Linux - fix for #43 2020-05-31 19:09:49 +02:00
in0finite
186ba140ed change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
in0finite
617185f8ea more improvements for FPS counter 2020-05-31 19:09:49 +02:00
in0finite
4e985092ff update texture in Update() 2020-05-31 19:09:49 +02:00
in0finite
e44516949d profile FPS counter 2020-05-31 19:09:49 +02:00
in0finite
0eedc21fb2 don't create new color array every frame 2020-05-31 19:09:49 +02:00
AlexWei
e236f7d032 Import gxt (#23)
* import GTX code

import GTX code
add some empty function before integrate

* set gtx path

* refactor code

* fix typo and ui prefab

change gtx to gxt

remove window from start scene and add it in prefab

* add language interface

add language interface;
add some todo comments;
change file tab; make it consistent with project.

* fix game path and typo

add test ui

* add ui part

* fix set gui style pos

it will cause bug in ctor

* add pages to gxt ui

* revert changes to startup scene
2020-05-31 19:09:49 +02:00
in0finite
2a8381d4b0 fix WhenOnClient.Matches() 2020-05-31 19:09:48 +02:00
in0finite
5c845e244e file browser has better size 2020-05-31 19:09:48 +02:00
in0finite
891ab1c719 improve Options 2020-05-31 19:09:48 +02:00
in0finite
920d4e00b4 apply min button width and height in main menu 2020-05-31 19:09:48 +02:00
in0finite
5bdcf84ee0 better 'Clear' button 2020-05-31 19:09:48 +02:00
in0finite
49ebfc6a9b some improvements for FileBrowser 2020-05-31 19:09:48 +02:00
in0finite
4dca58ff2e assign mouse move input based on panel's drag events 2020-05-31 19:09:47 +02:00
in0finite
c8f846eb61 add predefined directory for Android 2020-05-31 19:09:47 +02:00
in0finite
ee64560d4b use pointer position from last event 2020-05-31 19:09:47 +02:00
in0finite
f85a7d813b vehicle turning input done ? 2020-05-31 19:09:47 +02:00
in0finite
5ed74ff3d1 remove some unused code 2020-05-31 19:09:47 +02:00
in0finite
1117d03c63 remove spamming logs 2020-05-31 19:09:47 +02:00
in0finite
8abab27068 change SEO of HUD and FPSDisplay 2020-05-31 19:09:47 +02:00
in0finite
6622ecd5a1 action buttons are working 2020-05-31 19:09:47 +02:00
in0finite
1ad26f11ed implement movement button with arrows 2020-05-31 19:09:47 +02:00
in0finite
0afbaa9d4e aim button works 2020-05-31 19:09:47 +02:00
in0finite
8ff92619ff working on touch input 2020-05-31 19:09:47 +02:00
in0finite
6e35c438bb custom input: add support for button-down, key-down, axisraw 2020-05-31 19:09:47 +02:00
in0finite
6e398f4b4a if button/key with specified name is not set in custom input, use value from default input 2020-05-31 19:09:47 +02:00
in0finite
4539dfdfa2 custom input logic done ? 2020-05-31 19:09:47 +02:00