in0finite
|
c88920e3f8
|
Send input from Update(), with a specified max rate
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
787603cdb8
|
Don't reset input after sending it
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
60c5284984
|
Camera is updated in LateUpdateState() - this seems to have fixed the problem with camera shaking
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
907db40357
|
Set default IP to 127.0.0.1
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
9096954525
|
Send heading
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
929bb22fb5
|
Testing client behaviour when input is reset
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
3084cf03db
|
Add PedSync script to player prefab
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
3d814ed028
|
PlayerController reads input on clients too
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
38b8def30f
|
Add comment
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
1462897bfc
|
Add comment
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
be231b0f7d
|
Working on sending input to server 2
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
abf9db0818
|
Working on sending input to server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
10da16dced
|
Remove spamming logs
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
3607621665
|
Don't try to switch state when string is empty
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
dbaf2f00df
|
Remove spamming log
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
b9ff01542a
|
Create some sync scripts
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
92a81ea5c8
|
Replace NM on a prefab
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
b66c73457f
|
Create CustomNetworkManager which prevents client from marking itself as ready until the Loaded finishes
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
00ac3b5153
|
Make console available in main menu
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
11848cc351
|
Only load model on startup if it wasn't loaded so far
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
6aadc268c0
|
Only load ped model if id > 0
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
5c390d2be1
|
Don't assign syncvars in hooks
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
36c07a48d8
|
Update UnityConnectSettings.asset
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
c920d6f455
|
Assign syncvars only if values changed
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
18f83af5bf
|
Add log message
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
6fbbef784e
|
Display current ped state
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
c1a320ea3d
|
Better log messages
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
30f379da41
|
Ped state is synced
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
feea8ffbe6
|
Enter crouch/fly states only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
dad31d5918
|
Switch to movement/aim state only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
09dbaaa12c
|
Update movement only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a5ff23268b
|
Update rotation only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
574ad5d21b
|
Improve constraining position and rotation
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
ce674ed007
|
Update heading only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
0a4a760ac4
|
Constrain position and rotation only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
dddda3a9df
|
Add comment
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
823b8ea8fd
|
Forbid reading input in PlayerController
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
656ad48124
|
Rename var
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a4d9195dd0
|
Forbid entering/exiting vehicle
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
2dee074bb1
|
Forbid
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a16021b080
|
Forbid adding random weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
aee75e56c5
|
Forbid removing all weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
78ea779f90
|
Forbid setting weapon at slot on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
8a32506e8f
|
Forbid switching weapons on client 2
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
11140d6a20
|
Forbid switching weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
14ab11290b
|
Reload weapon only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
d80a3b986d
|
Improvement
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
f391f1cd90
|
Destroy weapons only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
76499f6fe1
|
Remove OnGUI()
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
e28e970840
|
Remove UpdateAnims()
|
2020-05-31 19:09:38 +02:00 |
|