in0finite
|
da380e0fa1
|
Kill player's ped after he disconnects
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
c88920e3f8
|
Send input from Update(), with a specified max rate
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
787603cdb8
|
Don't reset input after sending it
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
60c5284984
|
Camera is updated in LateUpdateState() - this seems to have fixed the problem with camera shaking
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
907db40357
|
Set default IP to 127.0.0.1
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
9096954525
|
Send heading
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
929bb22fb5
|
Testing client behaviour when input is reset
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
3084cf03db
|
Add PedSync script to player prefab
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
3d814ed028
|
PlayerController reads input on clients too
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
38b8def30f
|
Add comment
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
1462897bfc
|
Add comment
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
be231b0f7d
|
Working on sending input to server 2
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
abf9db0818
|
Working on sending input to server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
10da16dced
|
Remove spamming logs
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
3607621665
|
Don't try to switch state when string is empty
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
dbaf2f00df
|
Remove spamming log
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
b9ff01542a
|
Create some sync scripts
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
92a81ea5c8
|
Replace NM on a prefab
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
b66c73457f
|
Create CustomNetworkManager which prevents client from marking itself as ready until the Loaded finishes
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
00ac3b5153
|
Make console available in main menu
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
11848cc351
|
Only load model on startup if it wasn't loaded so far
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
6aadc268c0
|
Only load ped model if id > 0
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
5c390d2be1
|
Don't assign syncvars in hooks
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
c920d6f455
|
Assign syncvars only if values changed
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
18f83af5bf
|
Add log message
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
6fbbef784e
|
Display current ped state
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
c1a320ea3d
|
Better log messages
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
30f379da41
|
Ped state is synced
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
feea8ffbe6
|
Enter crouch/fly states only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
dad31d5918
|
Switch to movement/aim state only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
09dbaaa12c
|
Update movement only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a5ff23268b
|
Update rotation only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
574ad5d21b
|
Improve constraining position and rotation
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
ce674ed007
|
Update heading only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
0a4a760ac4
|
Constrain position and rotation only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
dddda3a9df
|
Add comment
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
823b8ea8fd
|
Forbid reading input in PlayerController
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
656ad48124
|
Rename var
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a4d9195dd0
|
Forbid entering/exiting vehicle
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
2dee074bb1
|
Forbid
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a16021b080
|
Forbid adding random weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
aee75e56c5
|
Forbid removing all weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
78ea779f90
|
Forbid setting weapon at slot on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
8a32506e8f
|
Forbid switching weapons on client 2
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
11140d6a20
|
Forbid switching weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
14ab11290b
|
Reload weapon only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
d80a3b986d
|
Improvement
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
f391f1cd90
|
Destroy weapons only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
76499f6fe1
|
Remove OnGUI()
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
e28e970840
|
Remove UpdateAnims()
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
429b64c783
|
Remove commented code
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
9dfddf9fde
|
Improvement
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
0840b7c4e0
|
Only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
84b94f34c6
|
Only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
94f39f41d1
|
Extract method
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
b203dede04
|
Remove unused code
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
040e210847
|
Fix Teleport()
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a0c09718e0
|
Fix OnSpawn()
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
d10dfdf1d6
|
Remove unused code
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
353029a0d5
|
Don't add weapons to NPC peds
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
aca67f12a2
|
Destroy weapons when ped gets destroyed
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
47bc30b0a9
|
Add weapons to players
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
8457c5550e
|
Spawn connected players when loading process finishes
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
a554a5799f
|
Spawn player when connected
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
30cc4e0384
|
Add onStart event to Player
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
455b9dc04d
|
Add OK button in message box
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
da92b2b621
|
Don't show StartGame/JoinGame windows in pause menu
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
840e121b4e
|
Added button to add random weapons
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
59d98a48a3
|
Add weapons on start
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
519ddd004e
|
Fix NRE in PedsWindow
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
bb8e416457
|
Change SyncVar to be a GameObject
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
a5a94e23b4
|
Exclude some vars from serialization
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
e95a50748f
|
Code polishing
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
80c0507f0b
|
Fixing Ped.Instance & Ped.IsLocalPlayer
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
b5cfb80212
|
Remove some code
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
6fd35e35ff
|
Fix camera
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
f22f1ae400
|
Remove 'Networking' game object from main scene
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
212be79376
|
Remove ped from main scene
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
a8da6e847f
|
Removed ped from demo scene
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
83daddc0d9
|
Change camera position to be the same as ped's
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
460e252127
|
Remove spawn position from scenes
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
73c4dc2bb0
|
Fix bug in Mirror with twice setting client as ready
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
ee4afecf3a
|
Trying to use ServerChangeScene()
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
0597d08b8b
|
Add spawn position to scenes
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
0ebc71c88b
|
Assign player prefab in NM
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
f5aeee0bb8
|
Create NetPlayer.prefab
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
08815ed3b1
|
Working on player spawning 3
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
235adeee7b
|
Working on player spawning 2
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
01701be12d
|
Working on player spawning
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
06a2dc4c5f
|
Create Player script
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
65bbc394b5
|
Resave Main scene
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
057aeeb625
|
Resave ModelViewer scene
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
568ba31690
|
Add NetworkTransform to ped prefab
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
25c9943be1
|
Add SpawnManager to GameManager prefab
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
272cc63d02
|
Create SpawnManager script
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
7106892550
|
Add NetworkIdentity to ped prefab
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
917ab7c986
|
Assign player prefab in NetworkManager
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
3492c39c8b
|
Working on ped networking 3
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
a5b8e5c51c
|
Working on ped networking 2
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
c60d1ae2d4
|
Working on ped networking
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
0dc87cfb48
|
Ped now inherits NetworkBehaviour
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
501e63acb5
|
Remove base types for Ped's partial classes
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
571b498202
|
Display client status and add ability to cancel connecting
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
00d5556025
|
Add JoinGameWindow to UI prefab
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
803ec7f091
|
Add network manager to startup scene
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
37b9724a17
|
Don't display "Start game" and "Start demo" buttons in main menu
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
b397a39cc7
|
Improve JoinGameWindow
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
580335b576
|
Improve StartGameWindow and apply 'dontListen' option
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
b465ba0d67
|
Create NetworkManager prefab
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
86addef421
|
Add StartGameWindow and JoinGameWindow to UI prefab
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
99311f5825
|
Create StartGameWindow
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
acf35ed9fd
|
Working on JoinGameWindow
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
f15a35f15e
|
Create JoinGameWindow
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
21c5cbfaab
|
Create NetStatus class
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
076257b82c
|
Working on NetManager 2
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
0979cabd51
|
Working on NetManager
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
8e242cd190
|
Opened Unity
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
df324f5f3f
|
Add submodule
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
7bf11bb6a5
|
ParticleRenderer is no longer available
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
127425a01c
|
Add option to destroy window on close. Add API for creating windows.
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
8080caad44
|
Create MessageBox
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
5a085107bb
|
Improved console:
- changed window size
- added option to select log message and display stack trace
|
2020-05-31 19:09:36 +02:00 |
|
in0finite
|
eb874984df
|
Don't expand label width
|
2020-05-31 19:09:36 +02:00 |
|
in0finite
|
afdd15e9ce
|
Add some space between zones
|
2020-05-31 19:09:36 +02:00 |
|
in0finite
|
43599418e8
|
Change min zoom level
|
2020-05-31 19:09:36 +02:00 |
|
in0finite
|
0aeb523a16
|
Zoom map with mouse scroll
|
2020-05-31 19:09:36 +02:00 |
|
in0finite
|
039ae76a14
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
|