in0finite
|
3a5e237e06
|
add button to remove all dead bodies
|
2021-01-05 03:09:45 +01:00 |
|
in0finite
|
988e250981
|
...
|
2021-01-04 23:32:28 +01:00 |
|
in0finite
|
aa95d082d9
|
use continuous dynamic CollisionDetectionMode for ragdoll
|
2021-01-04 22:11:55 +01:00 |
|
in0finite
|
9a224c0eca
|
remove additionally added colliders from ragdoll (jaw, neck box)
|
2021-01-04 22:08:51 +01:00 |
|
in0finite
|
d6d5d660cf
|
wip on ragdoll
|
2021-01-04 01:28:58 +01:00 |
|
in0finite
|
64680f7280
|
initial ragdoll stuff
|
2021-01-03 14:23:18 +01:00 |
|
in0finite
|
93809fd9d3
|
change order of tabs in Options window
|
2021-01-02 23:58:00 +01:00 |
|
in0finite
|
85ed0480e6
|
add setting for radio volume
|
2021-01-02 23:22:52 +01:00 |
|
in0finite
|
7431d4f010
|
remove commented code
|
2021-01-02 20:46:38 +01:00 |
|
in0finite
|
e18d335798
|
reorganize setting tabs
|
2021-01-02 20:46:19 +01:00 |
|
in0finite
|
56d28883cc
|
add SoundSettings
|
2021-01-02 19:37:11 +01:00 |
|
in0finite
|
b411c1a3de
|
change button name
|
2021-01-02 19:02:42 +01:00 |
|
in0finite
|
dfc039e94a
|
send chat on Enter
|
2021-01-02 18:56:46 +01:00 |
|
in0finite
|
74a1d8f158
|
use InvokeEventExceptionSafe() for chat event
|
2021-01-02 17:35:46 +01:00 |
|
in0finite
|
eb597a0b6f
|
update download links
|
2020-12-30 01:29:36 +01:00 |
|
in0finite
|
b3188b6c11
|
assign SEO to scripts
|
2020-12-29 21:28:41 +01:00 |
|
in0finite
|
350f70ac9b
|
don't create hinge joints for vehicle doors
|
2020-12-29 20:58:51 +01:00 |
|
in0finite
|
edceca030f
|
extract function
|
2020-12-29 20:43:33 +01:00 |
|
in0finite
|
74bc44561f
|
remove commented code
|
2020-12-29 20:36:35 +01:00 |
|
in0finite
|
95d6297d8a
|
add setting for vehicle's detached part lifetime
|
2020-12-28 01:41:11 +01:00 |
|
in0finite
|
fc8ba1c407
|
set version number
|
2020-12-28 01:20:00 +01:00 |
|
in0finite
|
12ea96059b
|
update submodule
|
2020-12-28 01:12:13 +01:00 |
|
in0finite
|
309c00b72d
|
add event for when server changes status
|
2020-12-28 01:05:54 +01:00 |
|
in0finite
|
efab1b9e3e
|
increase chat message duration
|
2020-12-28 00:53:44 +01:00 |
|
in0finite
|
07c17bf730
|
ignore JetBrains plugins
|
2020-12-28 00:14:24 +01:00 |
|
in0finite
|
4a54082423
|
improve gitignore file
|
2020-12-27 23:52:13 +01:00 |
|
in0finite
|
b7f9404c26
|
cleanup gitignore file
|
2020-12-27 23:40:55 +01:00 |
|
in0finite
|
73bd674607
|
change default quality level on PC platform to Fantastic
|
2020-12-27 23:30:40 +01:00 |
|
in0finite
|
5b89d113ec
|
Merge pull request #98 from GTA-ASM/feature/rocket-launchers
rocket launchers
|
2020-12-27 22:31:54 +01:00 |
|
in0finite
|
9d9b9743c5
|
spawn projectile on network
|
2020-12-26 23:57:51 +01:00 |
|
in0finite
|
e825ecb6d4
|
projectile should be visible on clients
|
2020-12-26 23:01:32 +01:00 |
|
in0finite
|
c365cfe4af
|
remove Light component from explosions
|
2020-12-26 21:06:06 +01:00 |
|
in0finite
|
02729c27d3
|
adjust speed params
|
2020-12-26 20:10:21 +01:00 |
|
in0finite
|
4eed0a4bbe
|
implement acceleration
|
2020-12-26 20:07:05 +01:00 |
|
in0finite
|
7cba029b92
|
sync projectile
|
2020-12-26 18:45:42 +01:00 |
|
in0finite
|
0c751b0208
|
add setting for projectile reload time
|
2020-12-26 17:40:30 +01:00 |
|
in0finite
|
c09741150c
|
add rocket explosion to spawnable prefabs list
|
2020-12-22 02:24:42 +01:00 |
|
in0finite
|
f04728934e
|
ignore collision between projectiles
|
2020-12-22 02:24:00 +01:00 |
|
in0finite
|
852b198ab1
|
adjust prefab params
|
2020-12-22 01:00:51 +01:00 |
|
in0finite
|
594caa5d6e
|
leave trail behind projectile
|
2020-12-22 00:38:14 +01:00 |
|
in0finite
|
80a5e0c538
|
rotate projectile while moving
|
2020-12-21 23:27:00 +01:00 |
|
in0finite
|
26ed669de8
|
use separate prefab for rocket explosion
|
2020-12-21 22:56:41 +01:00 |
|
in0finite
|
d32688155c
|
remove commented code
|
2020-12-21 20:55:30 +01:00 |
|
in0finite
|
4acfe0e401
|
play projectile sound
|
2020-12-21 03:01:20 +01:00 |
|
in0finite
|
f61a4c829f
|
fix warning
|
2020-12-21 02:10:26 +01:00 |
|
in0finite
|
1ca4b2d0ad
|
ignore collision between shooter ped and projectile
|
2020-12-21 02:10:17 +01:00 |
|
in0finite
|
ec89abedd8
|
attach rocket model
|
2020-12-21 01:50:31 +01:00 |
|
in0finite
|
536c275a5e
|
display rocket crosshair
|
2020-12-21 01:00:05 +01:00 |
|
in0finite
|
9ee8f0dfac
|
implement reloading time - all weapons have it set to 0, except rockets
|
2020-12-20 22:27:29 +01:00 |
|
in0finite
|
00a95beb66
|
add namespace
|
2020-12-20 21:53:55 +01:00 |
|