in0finite
|
8469f18862
|
use prefab to spawn dead body
|
2021-01-05 18:21:57 +01:00 |
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in0finite
|
59097a00f2
|
apply force on dead body when it is hit by weapon
|
2021-01-05 04:20:46 +01:00 |
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in0finite
|
aa95d082d9
|
use continuous dynamic CollisionDetectionMode for ragdoll
|
2021-01-04 22:11:55 +01:00 |
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in0finite
|
d6d5d660cf
|
wip on ragdoll
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2021-01-04 01:28:58 +01:00 |
|
in0finite
|
64680f7280
|
initial ragdoll stuff
|
2021-01-03 14:23:18 +01:00 |
|
in0finite
|
29ab0556c6
|
specify ignored layer mask for finding ground in Inspector
|
2020-06-06 15:54:04 +02:00 |
|
in0finite
|
cb495440cd
|
fix camera being blocked by vehicle's high detail meshes
|
2020-06-03 00:27:18 +02:00 |
|
in0finite
|
2fec510ce3
|
display inflicted damage as on-screen message
|
2020-05-31 19:09:58 +02:00 |
|
in0finite
|
f2c9e5ff75
|
inflict damage based on part of body that was hit
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
ef83e9aed5
|
fix errors
|
2020-05-31 19:09:54 +02:00 |
|
in0finite
|
fb302bf086
|
camera distance is configurable
|
2020-05-31 19:09:48 +02:00 |
|
in0finite
|
7c9abf67ff
|
...
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
d167b39d49
|
move "show speedometer" setting to PedManager
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
ce0fb3ffa9
|
move "enter vehicle radius" setting to PedManager
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
b4fa58650f
|
Move "turn speed" setting to PedManager
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
548f0ee57c
|
Add configurable ped sync rate
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
039ae76a14
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
|