Commit graph

16 commits

Author SHA1 Message Date
in0finite
36544cb6bb ... 2022-03-14 20:09:22 +01:00
in0finite
4d157f8f0c add NavMeshAgent 2022-03-07 01:02:40 +01:00
in0finite
df981fdfca re-save Ped.prefab 2022-01-30 22:44:35 +01:00
in0finite
eec25605ad implement Panic state 2022-01-02 23:22:19 +01:00
in0finite
6a4dbf12ef implement Surrender state 2022-01-02 21:52:31 +01:00
in0finite
066835cd78 smooth out exiting from drive-by state 2021-12-19 23:19:58 +01:00
in0finite
a873cc7e21 smooth out switching to Jump state 2021-12-19 22:41:07 +01:00
in0finite
23e75f180c change camera aim offset 2020-06-02 23:50:30 +02:00
in0finite
f2c9e5ff75 inflict damage based on part of body that was hit 2020-05-31 19:09:57 +02:00
in0finite
a217af283a re-save ped prefab 2020-05-31 19:09:53 +02:00
in0finite
212d1187ff drive-by firing WIP 2020-05-31 19:09:53 +02:00
in0finite
e50a1e70e2 drive-by WIP 2020-05-31 19:09:52 +02:00
in0finite
353029a0d5 Don't add weapons to NPC peds 2020-05-31 19:09:38 +02:00
in0finite
568ba31690 Add NetworkTransform to ped prefab 2020-05-31 19:09:37 +02:00
in0finite
7106892550 Add NetworkIdentity to ped prefab 2020-05-31 19:09:37 +02:00
in0finite
039ae76a14 Initial commit 2020-05-31 19:07:22 +02:00