Commit graph

1107 commits

Author SHA1 Message Date
in0finite
506bca3faf cleanup 2021-01-07 15:43:56 +01:00
in0finite
34175971ae syncing is finally decent enough 2021-01-07 15:26:11 +01:00
in0finite
68413a5c37 sync velocity 2021-01-05 22:58:47 +01:00
in0finite
20100a34aa add "dead body sync rate" setting 2021-01-05 21:32:20 +01:00
in0finite
8d400bfceb syncing works 2021-01-05 21:09:25 +01:00
in0finite
f9e320ce23 move creation of dead body to it's own class 2021-01-05 19:30:14 +01:00
in0finite
5c36e129ad add dead body to list of spawnable objects 2021-01-05 19:29:03 +01:00
in0finite
8469f18862 use prefab to spawn dead body 2021-01-05 18:21:57 +01:00
in0finite
75d9ca5f35 when vehicle explodes, all peds inside are killed - this also fixes Unity crash 2021-01-05 05:56:39 +01:00
in0finite
17f6aaeeda peds are killed with a separate function ; ragdoll is detached only when peds are killed, not destroyed 2021-01-05 05:18:47 +01:00
in0finite
acae61657d cleanup 2021-01-05 04:26:17 +01:00
in0finite
59097a00f2 apply force on dead body when it is hit by weapon 2021-01-05 04:20:46 +01:00
in0finite
c50bff84cd add setting for dead body lifetime 2021-01-05 03:28:14 +01:00
in0finite
003442d5b7 add num dead bodies to Misc stats 2021-01-05 03:10:00 +01:00
in0finite
3a5e237e06 add button to remove all dead bodies 2021-01-05 03:09:45 +01:00
in0finite
988e250981 ... 2021-01-04 23:32:28 +01:00
in0finite
aa95d082d9 use continuous dynamic CollisionDetectionMode for ragdoll 2021-01-04 22:11:55 +01:00
in0finite
9a224c0eca remove additionally added colliders from ragdoll (jaw, neck box) 2021-01-04 22:08:51 +01:00
in0finite
d6d5d660cf wip on ragdoll 2021-01-04 01:28:58 +01:00
in0finite
64680f7280 initial ragdoll stuff 2021-01-03 14:23:18 +01:00
in0finite
93809fd9d3 change order of tabs in Options window 2021-01-02 23:58:00 +01:00
in0finite
85ed0480e6 add setting for radio volume 2021-01-02 23:22:52 +01:00
in0finite
7431d4f010 remove commented code 2021-01-02 20:46:38 +01:00
in0finite
e18d335798 reorganize setting tabs 2021-01-02 20:46:19 +01:00
in0finite
56d28883cc add SoundSettings 2021-01-02 19:37:11 +01:00
in0finite
b411c1a3de change button name 2021-01-02 19:02:42 +01:00
in0finite
dfc039e94a send chat on Enter 2021-01-02 18:56:46 +01:00
in0finite
74a1d8f158 use InvokeEventExceptionSafe() for chat event 2021-01-02 17:35:46 +01:00
in0finite
b3188b6c11 assign SEO to scripts 2020-12-29 21:28:41 +01:00
in0finite
350f70ac9b don't create hinge joints for vehicle doors 2020-12-29 20:58:51 +01:00
in0finite
edceca030f extract function 2020-12-29 20:43:33 +01:00
in0finite
74bc44561f remove commented code 2020-12-29 20:36:35 +01:00
in0finite
95d6297d8a add setting for vehicle's detached part lifetime 2020-12-28 01:41:11 +01:00
in0finite
12ea96059b update submodule 2020-12-28 01:12:13 +01:00
in0finite
309c00b72d add event for when server changes status 2020-12-28 01:05:54 +01:00
in0finite
efab1b9e3e increase chat message duration 2020-12-28 00:53:44 +01:00
in0finite
07c17bf730 ignore JetBrains plugins 2020-12-28 00:14:24 +01:00
in0finite
9d9b9743c5 spawn projectile on network 2020-12-26 23:57:51 +01:00
in0finite
e825ecb6d4 projectile should be visible on clients 2020-12-26 23:01:32 +01:00
in0finite
c365cfe4af remove Light component from explosions 2020-12-26 21:06:06 +01:00
in0finite
02729c27d3 adjust speed params 2020-12-26 20:10:21 +01:00
in0finite
4eed0a4bbe implement acceleration 2020-12-26 20:07:05 +01:00
in0finite
7cba029b92 sync projectile 2020-12-26 18:45:42 +01:00
in0finite
0c751b0208 add setting for projectile reload time 2020-12-26 17:40:30 +01:00
in0finite
c09741150c add rocket explosion to spawnable prefabs list 2020-12-22 02:24:42 +01:00
in0finite
f04728934e ignore collision between projectiles 2020-12-22 02:24:00 +01:00
in0finite
852b198ab1 adjust prefab params 2020-12-22 01:00:51 +01:00
in0finite
594caa5d6e leave trail behind projectile 2020-12-22 00:38:14 +01:00
in0finite
80a5e0c538 rotate projectile while moving 2020-12-21 23:27:00 +01:00
in0finite
26ed669de8 use separate prefab for rocket explosion 2020-12-21 22:56:41 +01:00