in0finite
eb7123be57
refactor
2020-05-31 19:09:56 +02:00
in0finite
cac960800f
working on crosshair
2020-05-31 19:09:54 +02:00
in0finite
7920363002
add loading step for enexes
2020-05-31 19:09:51 +02:00
in0finite
8ddd78367d
skip creating enexes for now
2020-05-31 19:09:51 +02:00
in0finite
c78200c80f
create enex objects in the world
2020-05-31 19:09:50 +02:00
in0finite
1050ec790d
fix for mouse texture
2020-05-31 19:09:50 +02:00
in0finite
5067d02f32
load weapons data using case-sensitive paths
2020-05-31 19:09:49 +02:00
in0finite
f4362ce41b
load car colors using case-sensitive paths
2020-05-31 19:09:49 +02:00
in0finite
cbcba8a221
load anim groups using case-sensitive paths
2020-05-31 19:09:49 +02:00
in0finite
be2df19fb5
load handling use case-sensitive paths
2020-05-31 19:09:49 +02:00
in0finite
43f44a6f00
load items using case-sensitive paths
2020-05-31 19:09:49 +02:00
in0finite
51bc383830
archives are loaded case-insensitively
2020-05-31 19:09:49 +02:00
in0finite
9970b7917d
skip loading GXT - temporary fix for #32
2020-05-31 19:09:49 +02:00
in0finite
fca5096eba
some GXT fixes
2020-05-31 19:09:49 +02:00
AlexWei
e236f7d032
Import gxt ( #23 )
...
* import GTX code
import GTX code
add some empty function before integrate
* set gtx path
* refactor code
* fix typo and ui prefab
change gtx to gxt
remove window from start scene and add it in prefab
* add language interface
add language interface;
add some todo comments;
change file tab; make it consistent with project.
* fix game path and typo
add test ui
* add ui part
* fix set gui style pos
it will cause bug in ctor
* add pages to gxt ui
* revert changes to startup scene
2020-05-31 19:09:49 +02:00
in0finite
c1840327d0
Loader: display error in text area ; display exit button below error
2020-05-31 19:09:48 +02:00
in0finite
5c845e244e
file browser has better size
2020-05-31 19:09:48 +02:00
in0finite
da20c52e05
load arrow textures
2020-05-31 19:09:47 +02:00
in0finite
42892654df
custom anim groups are loaded from resources
2020-05-31 19:09:46 +02:00
in0finite
2a56f7f336
'DontLoadTextures' can be configured
2020-05-31 19:09:46 +02:00
in0finite
039ae76a14
Initial commit
2020-05-31 19:07:22 +02:00