in0finite
|
adf3b7d31c
|
add weapon to peds spawned with commands
|
2021-09-13 00:54:56 +02:00 |
|
in0finite
|
7ceb81166b
|
better weapon api
|
2021-09-07 01:50:28 +02:00 |
|
in0finite
|
31489a6006
|
rename method
|
2021-09-07 01:39:39 +02:00 |
|
in0finite
|
cc9eb95cdc
|
remove 'slot' argument from SetWeaponAtSlot()
|
2021-09-07 01:38:54 +02:00 |
|
in0finite
|
0589ccb039
|
exit aim & fire states if ped is not holding a weapon
|
2021-02-23 00:10:11 +01:00 |
|
in0finite
|
9ee8f0dfac
|
implement reloading time - all weapons have it set to 0, except rockets
|
2020-12-20 22:27:29 +01:00 |
|
in0finite
|
e0f296bfd2
|
remove default SEO
|
2020-05-31 19:09:49 +02:00 |
|
in0finite
|
bfa6e330f3
|
implement weapon related requests
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
78c5263c72
|
don't disable weapons when hiding them, only disable their renderers
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
4d2cf172da
|
remove unused method
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
44c4012645
|
aim direction is synced
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
8eaf0c956d
|
ped owner syncvar is assigned before spawning weapon
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
99ee94229b
|
rename method
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2bbbd922be
|
AddWeapon() implemented
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
33c78a75cf
|
SwitchWeapon(int) works on client too
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
c40794005a
|
style changes
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
3a3d757dbc
|
throw if not on server
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2b0f955352
|
current weapon is determined based on current slot
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
42f8dedf2a
|
default weapon slot is 0
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
cb2ce01463
|
ped owner is fully synced ?
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2dee074bb1
|
Forbid
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a16021b080
|
Forbid adding random weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
aee75e56c5
|
Forbid removing all weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
78ea779f90
|
Forbid setting weapon at slot on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
8a32506e8f
|
Forbid switching weapons on client 2
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
11140d6a20
|
Forbid switching weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
14ab11290b
|
Reload weapon only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
d80a3b986d
|
Improvement
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
f391f1cd90
|
Destroy weapons only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
aca67f12a2
|
Destroy weapons when ped gets destroyed
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
59d98a48a3
|
Add weapons on start
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
039ae76a14
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
|