in0finite
|
afb443d269
|
don't update chat UI in headless mode
|
2021-02-27 23:17:56 +01:00 |
|
in0finite
|
11c0680c09
|
add some basic commands
|
2021-02-20 21:55:05 +01:00 |
|
in0finite
|
a729fa7692
|
add 'attackingPlayer' to DamageInfo
|
2021-02-19 22:08:37 +01:00 |
|
in0finite
|
ec436c6037
|
add plugin loading and game modes
|
2021-02-19 02:22:03 +01:00 |
|
in0finite
|
9f1b01296d
|
...
|
2021-02-06 23:30:52 +01:00 |
|
in0finite
|
899711abda
|
add ability to specify gui style for area
|
2021-02-06 23:20:21 +01:00 |
|
in0finite
|
933c3ed089
|
improve gui
|
2021-02-06 23:06:43 +01:00 |
|
in0finite
|
f4173e5164
|
don't use skin for a gui area
|
2021-02-06 23:06:30 +01:00 |
|
in0finite
|
f31ba9d81e
|
add support for short names in top panel of file browser ; add some common folders on Windows
|
2021-02-06 22:36:31 +01:00 |
|
in0finite
|
6f21cc8bf0
|
destroy all rigid bodies on clients except for the root bone - they work for themselves, and bones look deformed and stretched
|
2021-02-06 19:20:21 +01:00 |
|
in0finite
|
f6fe21cbdb
|
sync y position of wheel
|
2021-02-04 22:21:16 +01:00 |
|
in0finite
|
e6c33e14ad
|
some adjustments for StartGame window
|
2021-01-31 22:44:15 +01:00 |
|
in0finite
|
e6a48d4bf6
|
load all IMG archives that are found in loose archive
|
2021-01-31 20:08:48 +01:00 |
|
in0finite
|
715ec36f2f
|
support car colors with duplicate car names
|
2021-01-31 02:52:04 +01:00 |
|
in0finite
|
29b14442b4
|
...
|
2021-01-26 23:29:34 +01:00 |
|
in0finite
|
df730095f3
|
use ConfigManager to load config
|
2021-01-26 23:29:01 +01:00 |
|
in0finite
|
2451514db1
|
use custom serialization
|
2021-01-08 02:40:45 +01:00 |
|
in0finite
|
de8439ad31
|
add extension method
|
2021-01-07 21:00:02 +01:00 |
|
in0finite
|
75d9ca5f35
|
when vehicle explodes, all peds inside are killed - this also fixes Unity crash
|
2021-01-05 05:56:39 +01:00 |
|
in0finite
|
acae61657d
|
cleanup
|
2021-01-05 04:26:17 +01:00 |
|
in0finite
|
d6d5d660cf
|
wip on ragdoll
|
2021-01-04 01:28:58 +01:00 |
|
in0finite
|
f04728934e
|
ignore collision between projectiles
|
2020-12-22 02:24:00 +01:00 |
|
in0finite
|
29d5a04db9
|
assign SEO for on-screen message scripts
|
2020-07-11 15:37:17 +02:00 |
|
in0finite
|
8eea97c33d
|
assign SEO to new scripts
|
2020-07-11 15:08:12 +02:00 |
|
in0finite
|
2e0108d662
|
cleanup code
|
2020-07-01 19:25:59 +02:00 |
|
in0finite
|
115821f2da
|
add hit point and hit normal to DamageInfo class
|
2020-07-01 18:52:35 +02:00 |
|
in0finite
|
99c1cf8ecc
|
ped can not be damaged by explosion while he is in vehicle
|
2020-06-29 17:50:33 +02:00 |
|
in0finite
|
9734b6f515
|
damage type can be specified when damaging object
|
2020-06-29 17:11:29 +02:00 |
|
in0finite
|
363ec0dd0e
|
remove unused variable
|
2020-06-28 23:57:09 +02:00 |
|
in0finite
|
b8051fe2d9
|
don't use collider's transform position when checking for distance
|
2020-06-28 23:56:20 +02:00 |
|
in0finite
|
7da990e105
|
use bounds center if ClosestPoint() function does not work
|
2020-06-28 20:38:23 +02:00 |
|
in0finite
|
47c44355ba
|
replace ExplosionPhysicsForce script from Standard Assets with custom script
|
2020-06-28 20:32:30 +02:00 |
|
in0finite
|
bfdb8a5ba0
|
use curve for adjusting damage over distance
|
2020-06-28 16:35:35 +02:00 |
|
in0finite
|
9d18c2ec55
|
inflict damage based on distance to closest point on all colliders
|
2020-06-27 21:55:04 +02:00 |
|
in0finite
|
9678faa18a
|
inflict damage to nearby objects
|
2020-06-21 18:21:15 +02:00 |
|
in0finite
|
aaf9af8c3f
|
destroy explosion when particle systems finish
|
2020-06-21 14:56:21 +02:00 |
|
in0finite
|
faf96838b9
|
implement basic vehicle damage logic
|
2020-06-09 18:34:15 +02:00 |
|
in0finite
|
29b7ae65f0
|
remove commented code
|
2020-06-06 20:45:44 +02:00 |
|
in0finite
|
81df1bb651
|
pool messages
|
2020-06-06 20:03:26 +02:00 |
|
in0finite
|
7623b3ce29
|
optimization
|
2020-06-06 19:02:43 +02:00 |
|
in0finite
|
cf0437e80a
|
properly destroy messages
|
2020-06-06 18:41:50 +02:00 |
|
in0finite
|
394348745e
|
converting on-screen messages to uGUI
|
2020-06-06 18:09:26 +02:00 |
|
in0finite
|
2fec510ce3
|
display inflicted damage as on-screen message
|
2020-05-31 19:09:58 +02:00 |
|
in0finite
|
2cb2ddf099
|
implement on-screen messages
|
2020-05-31 19:09:58 +02:00 |
|
in0finite
|
83659395e1
|
run exception-safe
|
2020-05-31 19:09:58 +02:00 |
|
in0finite
|
756f7e8563
|
move Damageable class to Utilities assembly
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
ea840f8b5e
|
add stats about current vehicle's radio
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
f0949c0233
|
change SEO of some scripts
|
2020-05-31 19:09:56 +02:00 |
|
in0finite
|
f90732229d
|
change SEO of some scripts
|
2020-05-31 19:09:56 +02:00 |
|
in0finite
|
355a3276a5
|
...
|
2020-05-31 19:09:56 +02:00 |
|