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https://github.com/GTA-ASM/SanAndreasUnity
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add player to ProcessCommandContext
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parent
3aef4d8559
commit
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1 changed files with 12 additions and 8 deletions
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@ -49,6 +49,7 @@ namespace SanAndreasUnity.Commands
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{
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public string command;
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public bool hasServerPermissions;
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public Player player;
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}
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@ -101,35 +102,38 @@ namespace SanAndreasUnity.Commands
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return string.Join(" ", args, argumentIndex + 1, args.Length - argumentIndex - 1);
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}
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ProcessCommandResult ProcessCommand(string command, bool hasServerPermissions)
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ProcessCommandResult ProcessCommand(ProcessCommandContext context)
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{
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if (string.IsNullOrWhiteSpace(command))
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if (string.IsNullOrWhiteSpace(context.command))
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return ProcessCommandResult.UnknownCommand;
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string[] arguments = SplitCommandIntoArguments(command);
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string[] arguments = SplitCommandIntoArguments(context.command);
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if (0 == arguments.Length)
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return ProcessCommandResult.InvalidCommand;
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if (!m_registeredCommands.TryGetValue(arguments[0], out CommandInfo commandInfo))
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return ProcessCommandResult.UnknownCommand;
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if (!hasServerPermissions && !commandInfo.allowToRunWithoutServerPermissions)
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if (!context.hasServerPermissions && !commandInfo.allowToRunWithoutServerPermissions)
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return ProcessCommandResult.NoPermissions;
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var context = new ProcessCommandContext {command = command, hasServerPermissions = hasServerPermissions};
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return commandInfo.commandHandler(context);
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}
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public ProcessCommandResult ProcessCommandAsServer(string command)
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{
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return ProcessCommand(command, true);
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return ProcessCommand(new ProcessCommandContext {command = command, hasServerPermissions = true});
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}
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public ProcessCommandResult ProcessCommandForPlayer(Player player, string command)
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{
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bool hasServerPermissions = player == Player.Local;
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return ProcessCommand(command, hasServerPermissions);
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return ProcessCommand(new ProcessCommandContext
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{
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command = command,
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hasServerPermissions = hasServerPermissions,
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player = player,
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});
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}
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ProcessCommandResult ProcessHelpCommand(ProcessCommandContext context)
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