update controls window text

This commit is contained in:
in0finite 2020-05-02 16:47:36 +02:00
parent f0949c0233
commit f8ac93380b

View file

@ -36,24 +36,41 @@ namespace SanAndreasUnity.UI {
public static string GetControlsText() {
return
"<b>GENERAL</b>\n\n" +
"V - Spawn vehicle\n\n" +
"P - Change ped model\n\n" +
"Mouse scroll - Zoom in / out camera\n\n" +
"Esc - Toggle pause menu\n\n" +
"\n<b>PED</b>\n\n" +
"W/A/S/D - Move ped\n\n" +
"Right click - Aim\n\n" +
"Left click - Fire\n\n" +
"Space - Sprint\n\n" +
"Alt - Walk\n\n" +
"Left shift - Jump\n\n" +
"Mouse scroll - Zoom in / out camera\n\n" +
"E/Q - Next/previous weapon\n\n" +
"Esc - Toggle pause menu\n\n" +
"C - Crouch\n\n" +
"Left/right while crouch aiming - Roll\n\n" +
"E/Q - Switch weapon\n\n" +
"G while aiming - Recruit peds to follow you\n\n" +
(Utilities.NetUtils.IsServer ?
("T - Fly mode\n\n" +
"R - Fly through mode\n\n") : "") +
"Enter - Enter/exit vehicles\n\n" +
"F10 - Toggle FPS counter\n\n" +
"Enter - Enter vehicles\n\n" +
"\n<b>VEHICLE</b>\n\n" +
"W/A/S/D - Move vehicle\n\n" +
"Space - Handbrake\n\n" +
"Right click - Switch to drive-by mode\n\n" +
"Enter - Exit vehicle\n\n" +
"E/Q as driver - Switch radio station\n\n" +
"E/Q as passenger - Switch weapon\n\n" +
"\n<b>MINIMAP</b>\n\n" +
"B - Zoom out minimap\n\n" +
"N - Zoom in minimap\n\n" +
"M - Open the entire map\n\n" +
"F8 - Show more info in the minimap\n\n";
"M - Open the entire map\n\n";
}