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fix warning
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@ -15,7 +15,7 @@ namespace SanAndreasUnity.Behaviours
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public LayerMask collisionLayerMask;
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public float speed = 10;
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public float lifeTime = 30;
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[SerializeField] private Transform m_modelAttachTransform;
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[SerializeField] private Transform m_modelAttachTransform = null;
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private bool m_alreadyExploded = false;
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private Rigidbody m_rigidBody;
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