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change serialization name of "max draw distance" setting
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@ -12,6 +12,7 @@ namespace SanAndreasUnity.Settings
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private OptionsWindow.FloatInput m_maxDrawDistanceInput = new OptionsWindow.FloatInput
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{
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serializationName = "max_draw_distance_v2",
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description = "Max draw distance",
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minValue = WorldManager.MinMaxDrawDistance,
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maxValue = WorldManager.MaxMaxDrawDistance,
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