From f4362ce41b13f8cec6674367d96f302feb7f0b18 Mon Sep 17 00:00:00 2001 From: in0finite Date: Thu, 10 Oct 2019 14:38:54 +0200 Subject: [PATCH] load car colors using case-sensitive paths --- Assets/Scripts/Behaviours/Loader.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/Behaviours/Loader.cs b/Assets/Scripts/Behaviours/Loader.cs index 2447e1b2..4f699a46 100644 --- a/Assets/Scripts/Behaviours/Loader.cs +++ b/Assets/Scripts/Behaviours/Loader.cs @@ -379,7 +379,7 @@ namespace SanAndreasUnity.Behaviours private static void StepLoadCarColors () { - CarColors.Load(Config.GetPath("car_colors_path")); + CarColors.Load(ArchiveManager.PathToCaseSensitivePath(Config.GetPath("car_colors_path"))); } private static void StepLoadWeaponsData ()