From f3eff67bdf1416f86c90f291cf9c2fd4b2f8eb42 Mon Sep 17 00:00:00 2001 From: in0finite Date: Mon, 29 Apr 2019 00:25:45 +0200 Subject: [PATCH] Improvement --- .../Behaviours/Ped/States/VehicleSittingState.cs | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) diff --git a/Assets/Scripts/Behaviours/Ped/States/VehicleSittingState.cs b/Assets/Scripts/Behaviours/Ped/States/VehicleSittingState.cs index e6289ef9..e7fb2da6 100644 --- a/Assets/Scripts/Behaviours/Ped/States/VehicleSittingState.cs +++ b/Assets/Scripts/Behaviours/Ped/States/VehicleSittingState.cs @@ -8,8 +8,6 @@ namespace SanAndreasUnity.Behaviours.Peds.States public class VehicleSittingState : BaseVehicleState { - PedModel PlayerModel { get { return m_ped.PlayerModel; } } - public override void OnBecameActive() { @@ -27,11 +25,11 @@ namespace SanAndreasUnity.Behaviours.Peds.States if (seat.IsDriver) { - m_ped.PlayerModel.PlayAnim(AnimGroup.Car, AnimIndex.Sit, PlayMode.StopAll); + m_model.PlayAnim(AnimGroup.Car, AnimIndex.Sit, PlayMode.StopAll); } else { - m_ped.PlayerModel.PlayAnim(AnimGroup.Car, AnimIndex.SitPassenger, PlayMode.StopAll); + m_model.PlayAnim(AnimGroup.Car, AnimIndex.SitPassenger, PlayMode.StopAll); } } @@ -56,15 +54,15 @@ namespace SanAndreasUnity.Behaviours.Peds.States protected virtual void UpdateWheelTurning() { - PlayerModel.VehicleParentOffset = Vector3.zero; + m_model.VehicleParentOffset = Vector3.zero; - var driveState = CurrentVehicle.Steering > 0 ? AnimIndex.DriveRight : AnimIndex.DriveLeft; + var driveState = this.CurrentVehicle.Steering > 0 ? AnimIndex.DriveRight : AnimIndex.DriveLeft; - var state = PlayerModel.PlayAnim(AnimGroup.Car, driveState, PlayMode.StopAll); + var state = m_model.PlayAnim(AnimGroup.Car, driveState, PlayMode.StopAll); state.speed = 0.0f; state.wrapMode = WrapMode.ClampForever; - state.time = Mathf.Lerp(0.0f, state.length, Mathf.Abs(CurrentVehicle.Steering)); + state.time = Mathf.Lerp(0.0f, state.length, Mathf.Abs(this.CurrentVehicle.Steering)); }