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1 changed files with 10 additions and 2 deletions
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@ -5,7 +5,15 @@ using SanAndreasUnity.Net;
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namespace SanAndreasUnity.Behaviours
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{
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public static class PedDamageInfoExtensions
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{
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public static Ped GetAttackerPed(this DamageInfo damageInfo)
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{
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return damageInfo.attacker as Ped;
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}
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}
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public partial class Ped {
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public Damageable Damageable { get; private set; }
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@ -128,7 +136,7 @@ namespace SanAndreasUnity.Behaviours
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public void SendDamagedEventToClients(DamageInfo damageInfo, float damageAmount)
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{
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Ped attackingPed = damageInfo.attacker as Ped;
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Ped attackingPed = damageInfo.GetAttackerPed();
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PedSync.SendDamagedEvent(this.gameObject, attackingPed != null ? attackingPed.gameObject : null, damageAmount);
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}
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