diff --git a/Assets/Scripts/Behaviours/Vehicles/Vehicle_Radio.cs b/Assets/Scripts/Behaviours/Vehicles/Vehicle_Radio.cs index 1c274e8f..ddcf1745 100644 --- a/Assets/Scripts/Behaviours/Vehicles/Vehicle_Radio.cs +++ b/Assets/Scripts/Behaviours/Vehicles/Vehicle_Radio.cs @@ -91,7 +91,7 @@ namespace SanAndreasUnity.Behaviours.Vehicles return; } - // update current station time - this is needed in case vehicle gets destroyed - current time will not be updated + // update current station time - this is needed in case vehicle gets destroyed - current time will not be updated - or maybe it will ? RadioStation.stations[m_currentRadioStationIndex].currentTime = m_radioAudioSource.time; }