mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2025-02-17 05:18:27 +00:00
change font size and scrollbar size on mobile
This commit is contained in:
parent
c8f846eb61
commit
de459d92d6
1 changed files with 63 additions and 0 deletions
|
@ -24,6 +24,14 @@ namespace SanAndreasUnity.Behaviours
|
|||
}
|
||||
}
|
||||
|
||||
bool m_isFirstOnGUI = true;
|
||||
|
||||
[SerializeField] int m_defaultFontSizeOnMobile = 16;
|
||||
[SerializeField] float m_scrollbarSizeMultiplierOnMobile = 2f;
|
||||
|
||||
// note: UIManager's OnGUI() should execute before other OnGUI()s, because other scripts may try to create their own
|
||||
// style from existing styles
|
||||
|
||||
|
||||
|
||||
void Awake()
|
||||
|
@ -39,6 +47,61 @@ namespace SanAndreasUnity.Behaviours
|
|||
|
||||
}
|
||||
|
||||
void OnGUI()
|
||||
{
|
||||
|
||||
if (m_isFirstOnGUI)
|
||||
{
|
||||
m_isFirstOnGUI = false;
|
||||
|
||||
this.SetupGui();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void SetupGui()
|
||||
{
|
||||
|
||||
if (Application.isMobilePlatform)
|
||||
{
|
||||
|
||||
var skin = GUI.skin;
|
||||
|
||||
// make scrollbars wider
|
||||
|
||||
var styles = new GUIStyle[]{skin.horizontalScrollbar, skin.horizontalScrollbarLeftButton, skin.horizontalScrollbarRightButton, skin.horizontalScrollbarThumb};
|
||||
foreach (var style in styles)
|
||||
{
|
||||
//Debug.LogFormat("style: {0}, height: {1}", style.name, style.fixedHeight);
|
||||
style.fixedHeight *= m_scrollbarSizeMultiplierOnMobile;
|
||||
}
|
||||
|
||||
styles = new GUIStyle[]{skin.verticalScrollbar, skin.verticalScrollbarDownButton, skin.verticalScrollbarThumb, skin.verticalScrollbarUpButton};
|
||||
foreach (var style in styles)
|
||||
{
|
||||
//Debug.LogFormat("style: {0}, width: {1}", style.name, style.fixedWidth);
|
||||
style.fixedWidth *= m_scrollbarSizeMultiplierOnMobile;
|
||||
}
|
||||
|
||||
// set font size for styles
|
||||
SetStylesFontSize(m_defaultFontSizeOnMobile);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void SetStylesFontSize(int newFontSize)
|
||||
{
|
||||
// change font size for styles
|
||||
var skin = GUI.skin;
|
||||
var styles = new GUIStyle[]{skin.button, skin.label, skin.textArea, skin.textField, skin.toggle, skin.window, skin.box};
|
||||
foreach (var style in styles)
|
||||
{
|
||||
//Debug.LogFormat("style: {0}, font size: {1}", style.name, style.fontSize);
|
||||
style.fontSize = newFontSize;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue